Virtual Equality: Changing Women's Representation in Video Gamesby@beatboyninja
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Virtual Equality: Changing Women's Representation in Video Games

by Sergey Snegiev4mMarch 9th, 2024
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From the early stages of video game development, female characters were primarily portrayed as heroines needing rescue or as secondary NPCs. The 1990s and early 2000s saw an influx of female characters who were both solid and sexualized, like Lara Croft of Tomb Raider.
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Sergey Snegiev

Sergey Snegiev

@beatboyninja

Head of Game Design and App Development at Dobro Games. Host of "80 Levels of Game Design" podcast.

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Opinion piece / Thought Leadership

Opinion piece / Thought Leadership

The is an opinion piece based on the author’s POV and does not necessarily reflect the views of HackerNoon.

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Sergey Snegiev HackerNoon profile picture
Sergey Snegiev@beatboyninja
Head of Game Design and App Development at Dobro Games. Host of "80 Levels of Game Design" podcast.

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