In essence, level design refers to creating levels, stages, or missions within a game. But this description barely scratches the surface of what level design embodies. It's not merely about placing objects, enemies, or environmental artwork. It's a more profound and intricate process – it's about crafting experiences.
Sergey Snegiev
@beatboyninja
Head of Game Design and App Development at Dobro Games. Host of "80 Levels of Game Design" podcast.