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Designing a Video Game: Principles and Rules of Modern Level Designby@beatboyninja
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1,338 reads

Designing a Video Game: Principles and Rules of Modern Level Design

by Sergey Snegiev12mJanuary 19th, 2024
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In essence, level design refers to creating levels, stages, or missions within a game. But this description barely scratches the surface of what level design embodies. It's not merely about placing objects, enemies, or environmental artwork. It's a more profound and intricate process – it's about crafting experiences.
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Sergey Snegiev

Sergey Snegiev

@beatboyninja

Head of Game Design and App Development at Dobro Games. Host of "80 Levels of Game Design" podcast.

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Walkthroughs, tutorials, guides, and tips. This story will teach you how to do something new or how to do something better.

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Sergey Snegiev HackerNoon profile picture
Sergey Snegiev@beatboyninja
Head of Game Design and App Development at Dobro Games. Host of "80 Levels of Game Design" podcast.

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