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Unity Realtime Multiplayer, Part 1: Networking Basicsby@dmitrii
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Unity Realtime Multiplayer, Part 1: Networking Basics

by Dmitrii Ivashchenko12mJuly 28th, 2023
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In the first post of this series covering the complete landscape of Unity Realtime Multiplayer, we'll cover networking basics, and key considerations when acceptable player experiences. In particular, we'll talk about network speeds, the infrastructure behind them, possible delays, and methods of dealing with those issues.
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Dmitrii Ivashchenko

Dmitrii Ivashchenko

@dmitrii

Crafting mobile games and robust backend systems for over a decade

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Dmitrii Ivashchenko@dmitrii
Crafting mobile games and robust backend systems for over a decade

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