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With these limitations, the need arises for a cure-all cross-platform game development tool which combines the advantages of games engines and game development frameworks, while being disadvantaged by as little of their disadvantages as possible. That is, a cross-platform game development tool that is accessible, fast, easy to use, performant, independent and versatile. This is where flutter – a vibrant new entry in the cross-platform software development industry – comes into consideration.
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