Too Long; Didn't Read
Since 2009, Ubisoft has released one open-world title, starting with the much-beloved Assassin’s Creed II. The company has become infamous for creating large worlds and releasing them annually. The reliance on this template has exhausted audiences and critics. Ubisoft, in comparison, can’t help but constantly regurgitate open-walls games that have been released every year. There was a time when Ubisoft also made linear games, be it Prince of Persia, Splinter Cell, Beyond Good and Evil, Ray-Man.