Too Long; Didn't Read
Roblox was initially started in 2004 by David Baszucki and Erik Cassel but the roots of this idea to build a gamified social experience where anybody can participate & build was implanted back in 1989. During those days David started an ed-tech company called Knowledge Revolution, which had a simulator called “Interactive Physics”, designed as an educational supplement that would allow the creation of 3D physics experiments. People who used the software could simply drag parts, hinges, ropes, and springs to design and conduct physics experiments. When David saw that users were more having fun interacting with 3D elements and building stuff, rather than the physics part. It gave the indication to David that people like to interact with 3D stuff but they aren’t empowered enough to build it. Thus, the idea of Roblox was born.