Unity Realtime Multiplayer, Part 6: Game Network Topologiesby@dmitrii
489 reads

Unity Realtime Multiplayer, Part 6: Game Network Topologies

tldt arrow
Read on Terminal Reader
Read this story w/o Javascript

Too Long; Didn't Read

The choice of a suitable network topology is critical for effective and stable multiplayer. We'll talk about the pros and cons of the main network topologies for real-time multiplayer: P2P, authoritative servers, relay servers, and more.
featured image - Unity Realtime Multiplayer, Part 6: Game Network Topologies
Dmitrii Ivashchenko HackerNoon profile picture

@dmitrii

Dmitrii Ivashchenko

Crafting mobile games and robust backend systems for over a decade


Receive Stories from @dmitrii


Credibility

react to story with heart

RELATED STORIES

L O A D I N G
. . . comments & more!