ArrayPool<T>, a mechanism to recycle temporary buffers and optimize performance by reducing garbage collection cycles.
Frequent allocation and deallocation of bigger buffers can impact performance due to the increased work on the garbage collector. The recommendation is to use ArrayPool<T>, a mechanism to recycle temporary buffers and optimize performance by reducing garbage collection cycles.
A common approach developers use involves directly allocating a new buffer
// Allocating a new large buffer
byte[] buffer = new byte[4096];
While the aforementioned code snippet looks clean and straightforward, it has significant drawbacks regarding performance, particularly in applications that frequently request large temporary buffers. Each allocation will increase the heap size, leading to more frequent garbage collection.
ArrayPool<T> is part of the System.Buffers namespace and provides temporary arrays, thereby reducing the need for frequent memory allocations and GC.
// Using ArrayPool<T> to recycle large buffers
var pool = ArrayPool<byte>.Shared;
byte[] buffer = pool.Rent(4096);
try
{
// Work with the buffer
}
finally
{
pool.Return(buffer);
}
While ArrayPool<T> can significantly enhance performance, there are best practices to ensure its effective use:
Create another class named ArrayPoolExample and add the following code snippet.
public static class ArrayPoolExample
{
public static void BadMethod()
{
// Allocating a new large buffer
byte[] buffer = new byte[4096];
// Simulate work with the buffer
FillBuffer(buffer, 0xAA); // Example operation
Console.WriteLine("Buffer used and will be discarded after method execution.");
}
public static void GoodMethod()
{
var pool = ArrayPool<byte>.Shared;
byte[] buffer = pool.Rent(4096);
try
{
// Work with the buffer
FillBuffer(buffer, 0xBB); // Example operation
Console.WriteLine("Buffer rented from the pool and returned after use.");
}
finally
{
pool.Return(buffer);
}
}
public static void FillBuffer(byte[] buffer, byte value)
{
for (int i = 0; i < buffer.Length; i++)
{
buffer[i] = value;
}
// Just an example to simulate buffer usage
Console.WriteLine($"Buffer filled with value: {value}");
}
}
#region Day 22: Array Pool
static string ExecuteDay22()
{
Console.WriteLine("Demonstrating BAD Method:");
ArrayPoolExample.BadMethod();
Console.WriteLine("\nDemonstrating GOOD Method:");
ArrayPoolExample.GoodMethod();
return "Executed Day 22 successfully..!!";
}
#endregion
Demonstrating BAD Method:
Buffer filled with value: 170
Buffer used and will be discarded after method execution.
Demonstrating GOOD Method:
Buffer filled with value: 187
Buffer rented from the pool and returned after use.
GitHub — ssukhpinder/30DayChallenge.Net
Thank you for being a part of the C# community! Before you leave:
Follow us: Youtube | X | LinkedIn | Dev.to
Visit our other platforms: GitHub
More content at C# Programming