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Playing With Apple ARKitby@rahulmfg
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2,210 reads

Playing With Apple ARKit

by Rahul MJuly 1st, 2017
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I bought a new iPhone 7 on the 10th Anniversary of iPhone and tried a couple of stuff with the ARKit 👨‍💻.

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I bought a new iPhone 7 on the 10th Anniversary of iPhone and tried a couple of stuff with the ARKit 👨‍💻.

To get started with ARKit + Unity try this tutorial. And for ARKit + SceneKit go with this one.

First I went with creating a 2D scene in which you can add random emoji to the world by tapping on the screen. It was using SpriteKit.

Then I was creating few apps based on 3D models with SceneKit. The best one among them is Green Work Space 🌳.

I tried to do the above one with Plane Detection but it had some bugs, later found a tutorial with same tree 3D model (http://jamesonquave.com/blog/arkit-tutorial-in-swift-4-for-xcode-9-using-scenekit/) and fixed it 🙌 .

Finally, I tried ARKit with Unity and came out with the below scene!

So I have a tried most of the basic stuff so far and looking forward to work more with the ARKit and come out with a cool app 😉 👨‍💻 👋.

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