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How to Run and Debug C / C++ Code via VSCodeby@gorvgoyl
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How to Run and Debug C / C++ Code via VSCode

by Gourav GoyalMay 4th, 2021
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How to Run and Debug C / C++ Code via VSCode: How to run, debug, and get IntelliSense for C/C++ files. This guide is focused on the Windows platform but can be extended to Mac and Linux with some minor changes. The only options available were Dev-C++ (outdated) and the original "Mammoth" Visual Studio. Lately, I found VSCodes and fell in love with it (first love was Atom). I tweaked it around and set it up as a complete IDE for small C, C++ projects.
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By the end of this guide, you’d be able to run, debug, and get IntelliSense for C/C++ files in VSCode. Though, this guide is focused on the Windows platform but can be extended to Mac and Linux with some minor changes.

I extensively used C & C++ in my competitive programming years and wanted better support for debugging & IntelliSense. The only options available were Dev-C++ (outdated) and the original "Mammoth" Visual Studio. Lately, I found VSCode and fell in love with it (first love was Atom). I tweaked it around and set it up as a complete IDE For small C, C++ projects especially geared towards competitive programming.

Create a sample C/C++ project

1. Open/Create an empty folder in VSCode.

2. Create a 

new.cpp
 file inside it like below:

#include <iostream>
using namespace std;
int main()
{
 cout << "Hello World" << endl;
 // uncomment below line to stop cmd from exiting immediately in case of "externalConsole": true
 //system("pause");
 return 0;
}


3. Install recommended C/C++ extension in VSCode and reload.

Official C/C++ Extension for VSCode

Install C/C++ Compiler

C/C++ extension does not include a C++ compiler. So, you will need to install one or use which is already installed on your computer.

Windows: Download MinGW64.zip (latest release) and extract it to the C Drive.

Mac: XCode

Linux: GCC

Also, Make sure to add C++ compiler PATH to environment variable of your platform. For Windows MinGW64 add: 

C:\MinGW64\bin

Run and Debug C/C++ Code

You’ll notice that there is also a 

.vscode
 folder in your sample project. To configure 
debug configuration
, 2 files are required 
launch.json
 and 
tasks.json
 inside 
.vscode
 folder.

VSCode can create and auto-configure these files if we try to debug for the first time. To do that, open C++ file in VSCode and either hit F5 or go to Debug -> Start Debugging and select 

C++ (GDB/LLDB)
 then select 
g++.exe build and debug active file
.

Select C++ (GDB/LLDB)

Select g++.exe build and debug active file

This should create 2 files 

launch.json
 and 
tasks.json
 in 
.vscode
 folder which should look like below (update the MinGW64 path if not correct)

Notice that I’ve added one more optional configuration 

g++ build & run active file
 in 
launch.json
 and 
g++ build & run
 in 
tasks.json
 file for purpose of also Running C/C++ code without debugging. Now you may choose which configuration to pick when you start debugging. You may remove the configuration whichever you won’t need.

Run & Debug or Only run code

launch.json:

{
  "version": "0.2.0",
  "configurations": [
    {
      "name": "g++.exe build and debug active file",
      "type": "cppdbg",
      "request": "launch",
      "program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
      "args": [],
      "stopAtEntry": false,
      "cwd": "${workspaceFolder}",
      "environment": [],
      "externalConsole": false, //set to true to see output in cmd instead
      "MIMode": "gdb",
      "miDebuggerPath": "C:\\MinGW64\\bin\\gdb.exe",
      "setupCommands": [
        {
          "description": "Enable pretty-printing for gdb",
          "text": "-enable-pretty-printing",
          "ignoreFailures": true
        }
      ],
      "preLaunchTask": "g++.exe build active file"
    },
    {
      "name": "g++ build & run active file",
      "type": "cppdbg",
      "request": "launch",
      "program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
      "args": [],
      "stopAtEntry": false,
      "cwd": "${workspaceFolder}",
      "environment": [],
      "externalConsole": false, //set to true to see output in cmd instead
      "MIMode": "gdb",
      "miDebuggerPath": "C:\\MinGW64\\bin\\gdb.exe",
      "setupCommands": [
        {
          "description": "Enable pretty-printing for gdb",
          "text": "-enable-pretty-printing",
          "ignoreFailures": true
        }
      ],
      "preLaunchTask": "g++ build & run active file"
    }
}


tasks.json

{
  "tasks": [
    {
      "type": "shell",
      "label": "g++.exe build active file";,
      "command": "C:\\MinGW64\\bin\\g++.exe";,
      "args": [
        "-g",
        "${file}",
        "-o",
        "${fileDirname}\\${fileBasenameNoExtension}.exe"
      ];,
      "options": {
        "cwd": "C:\\MinGW64\\bin"
      }
    },
    {
      "type": "shell",
      "label": "g++ build & run active file",
      "command": "C:\\MinGW64\\bin\\g++.exe",
      "args": [
        "${file}",
        "-o",
        "${fileDirname}\\${fileBasenameNoExtension}.exe"
      ],
      "options": {
        "cwd": "C:\\MinGW64\\bin"
      }
    }
  ],
  "version":
}

`externalConsole` in `launch.json` can be set to true to see code output in cmd instead.

Restart VSCode to take effects of newly added compiler paths.

Open any C/C++ file, set some breakpoints (or not), and hit the Big Green Play Button.

(Shortcut to debug: F5 )

Select g++.exe build and debug active file

Tip: To hide 

*.exe
 files in the side explorer of VSCode, open settings and paste the below config:

"files.exclude": {
 "*.exe": true
 }