I’m senior software engineer specialized in declarative designs and S.O.L.I.D. and Agile lover.
Why the first instruction we learn to program should be the last to use.
Nobody uses GOTO instruction anymore and few programming languages still support it.
Next evolution step will be removing most IF statements.
IFs/Cases and Switches are GOTOs disguised as structured flow.
Our tool will be Object Oriented Programming principles.
Most IF sentences are coupled to accidental decisions. This coupling generates ripple effect and make code harder to maintain.
Ifs are considered as Harmful as GOTOs.
If sentences violate open/closed principle. Our designs will be less extensible and closed to extension.
What is more, Ifs are open doors to even worse problems, like switches, cases, defaults, return, continue and breaks.
They make our algorithms darker and force us to build accidentally complex solutions.
People out of software development cannot explain why we use this branching sentence. This is a code smell.
Before we move on and remove IF sentences we should decide if its an essential one or an accidental If.
To check this out we will look for answers in real world through bijection.
Let’s see an essential IF statement
We should decide whether to remove this if sentence or not.
We must understand whether it is represents a business rule (essential) or an implementation artifact (accidental).
In the case above we will honor our bijection. So we will NOT replace the if.
People In real world describe age constraints in natural language using IFs
Let us dive now into bad IFs.
The movie rating IF is not related to a real world If but to accidental (and coupled) implementation.
Our design decision was to model ratings with strings.
This is a classic neither open to extension, nor closed to modification solution.
Let’s see what happens with new requirements.
We can detect some Code Smells:
Let’s fix this mess with these steps:
1 — Create a Polymorphic Hierarchy for every IF condition (if it doesn’t already exist).
2 — Move every IF Body to the former abstraction.
3 — Replace IF Call by polymorphic method call.
On our example:
With this outcome:
1. Code is polluted with IFs
We should add no more IFS. Extending the model will be enough.
2. A default statement is missing
In this case default behaviour is not needed since exceptions break flow. In many times a Null Object will be enough.
3. New ratings will bring new IFs
We will be address it with polymorphic new instances.
4. The strings representing ratings are not first class objects. A typo will introduce hard to find errors.
This is hidden in Ratings implementation.
5. We are forced to add getters on Movies to take decisions.
We will clear this favoring Demeter’s law.
Breaking this collaboration chain:
Rating is private so we don’t break encapsulation.
As a consequence we are safe to avoid getters.
Applying the recipe to all IF conditions
Now we have the secret formula we can go further and try to remove the essential IF condition related to age.
We replaced all IFs. In the later case using Double Dispatch Technique
We used our formula and it worked. But there’s a smell of over design.
We should avoid the last design and set a clear boundary between essential and accidental ifs.
A Good design rule is to create abstractions if they belong to the same domain (movies and ratings) and don’t do it if they cross domains (movies and ages).
According to evidence shown above. We should consider many IFs to be a code smell and tackle them with our recipe.
This article (and many others) recommend avoiding most IF sentences. This will be very hard for all developers very comfortable with its usage.
Remember, Laziness and hidden assumptions are very rooted on our profession. We have been (ab)using IFs for decades and our software is not the best version of it.
This is a root cause analysis of a serious SSL defect on IOS caused by a lazy case:
This article’s thesis suggests there’s a correlation between IFs/Switch/Case and defects.
You should give a try and avoid IF conditionals.
With this simple technique we will be able to remove, in a procedural way, all accidental ifs.
This will make our models less coupled and more extensive.
Null object pattern is a special case of this technique. We will be able to remove all NULLs since:
NULL ifs are always accidental.
We have been using If removal technique at Universidad de Buenos Aires for several years. Kudos to all my fellow teachers for all the experience we gathered together with it.
Part of the objective of this series of articles is to generate spaces for debate and discussion on software design.
We look forward to comments and suggestions on this article.
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