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How to Create a 2D Character Controller in Unity: Part 1by@deniskondratev
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How to Create a 2D Character Controller in Unity: Part 1

by Denis Kondratev15mApril 22nd, 2024
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This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.
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Denis Kondratev

Denis Kondratev

@deniskondratev

Software Engineer / С++ / C# / Unity / Game Developer

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The is an opinion piece based on the author’s POV and does not necessarily reflect the views of HackerNoon.

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Walkthroughs, tutorials, guides, and tips. This story will teach you how to do something new or how to do something better.

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Denis Kondratev@deniskondratev
Software Engineer / С++ / C# / Unity / Game Developer

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