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Virtual worlds have been around for over a decade, with games like Second Life and Habbo Hotel providing users with a digital environment to interact with one another. Gaming is one of the primary applications that may take advantage of the metaverse. People are considerably more likely to form bonds when working together to solve a common issue or while going through a similar experience, as opposed to just being near one another in a virtual area. People with similar interests may find one other via the medium of metaverse gaming.