Every learning experience is guided by a curriculum. A curriculum is a map of the learning experience, detailing all the topics, subtopics, and goals for the learning experience. Curriculum design is one of the tasks an instructional designer performs when designing a learning experience.
Curriculum Design Explained
Ways of designing a curriculum
Models of Curriculum Design
a. Ralph Tyler's Model
b. John Goddad`s Model
c. The Wheeler Model
d. Kerr`s Model
e. Hilda Taba Model
Curriculum design focuses on the production of the entire course blueprint, including how to develop a course outline and build the course, as well as how to map content to learning objectives. Assessment methodologies, exercises, content, subject matter analysis, and interactive activities are used to meet each learning target. This job entails staying on top of ever-changing educational trends and ensuring that the most cutting-edge approaches and technologies are used in the classroom.
At the end of a curriculum process the design document should contain:
Although used interchangeably Curriculum development includes the planning, implementation, and evaluation stages of the curriculum, whereas curriculum design refers to the layout or organization of the curriculum. These processes are guided by curriculum models.
As a curriculum designer, Celine designs and produces teaching materials or curricula. She analyzes what students require, establishes learning objectives, creates instructional material's content and format, and creates educational materials using instructional design, which may comprise text, electronic, and visual content.
A curriculum designer works with teachers, organizations, and clients to create and implement educational programs.
Their tasks include:
There are several ways of designing a school curriculum. These include subject-centered, learner-centered, integrated, or broad fields
This curriculum design relates to how the curriculum is organized by individual subjects.
Advantages
Disadvantages
The curriculum is organized around students' needs, interests, abilities, and aspirations. Individualized or personalized learning are examples of learner-centered curriculum design. This sort of curriculum is developed in collaboration with students after discovering their diverse concerns, interests, and priorities, and then designing relevant topics in response to the issues highlighted.
Advantages of Learner Centred Curriculum Design
Disadvantages of Learner Centred Curriculum Design
Two, three, or more topics are merged into one wide course of study in the broad fields/integrated curriculum design. This structure is a system for integrating and reorganizing curriculum-related subjects. This method aims to create a synthesis or unification for the entire branch of knowledge, or many areas of knowledge, into new domains.
Advantages
Disadvantages
https://www.youtube.com/watch?v=g1n4zIRoYHo
There are numerous models for designing curriculum, here are a few:
Tyler's Model (1949) is built on the four (4) basic questions he posed to help guide the curriculum design process. These are the details:
The process of using Tyler's model to build a curriculum begins with defining the curriculum's objectives. The first step in this process is to analyze data from multiple sources. The designer creates overall objectives based on these sources.
These are put through a screening procedure, with the key filters being educational philosophy and learning psychology. The employment of social ideals as a screen is also common.
The overall aims are then translated into specific goals. Learning experiences are identified for each of the specified objectives.
The organizing of learning experiences is the next phase. This is done in order to ensure that effective learning occurs. The results of the evaluation are then used to make changes to the learning experiences and the overall curriculum as needed.
The Goodlad model differs slightly from Ralph Tyler's. Its application of social values is particularly distinctive. Tyler thinks of them as a screen, whereas Goodlad thinks of them as data sources. As a result, Goodlad suggests using four different data sources: values, funded knowledge, common wisdom, and student needs and interests.
In several ways, Goodlad's model differs from the traditional model based on Tyler's work: recognition of scientific knowledge from research, use of explicit value statements as primary data sources, the introduction of organizing centers (i.e., specific learning opportunities), and continuous evaluation is used as a constant data source, not only as a final monitor of students' progress (formative evaluation), but also for checking each step in the curriculum plan. As a result, the paradigm emphasizes formative and process evaluation.
In response to criticism of Ralph Tyler's concept, D.K. Wheeler devised a cyclic model. The latter was thought to be excessively vertical and basic. It did not understand the relationship between various curriculum elements because it was vertical. As a result, his cycle proposal attempted to emphasize the interconnectedness of the various curriculum aspects. It also underlines the importance of using evaluation input to redefine the curriculum's aims and objectives.
Most of the features in Kerr’s model resemble those in Wheeler’s and Tyler’s model, the following topics were of great significance to him: aims, knowledge, educational learning experiences, and evaluation. The four domains are interconnected directly or indirectly • Objectives are formed from school learning experiences and information. Kerr's paradigm divides aims into three categories: emotive, cognitive, and psychomotor.
Taba's paradigm was inductive rather than deductive, and it was defined by the fact that it was a continuous process. Teachers at Taba's workshops employed her model, which stressed concept development in the basic social studies curriculum. She was able to draw linkages in curriculum development between culture, politics, and social change, as well as cognition, experience, and evaluation, notably in teacher preparation and civic education.
Curriculum design is an art that follows different roads to achieve one central goal, ensuring that learning occurs. There is no perfect or ideal model or way of designing a curriculum. It is essential to identify the desired learning outcomes and learning environments to determine what model to apply.