Why HTC Vive in macOS? I have a two year old mid-level Android phone (Moto G 2015) not capable of using . My tablet is an iPad Mini “1” with iOS9 because it can no longer be upgraded. My (old) computer was built from parts and it’s already 4 years old. Google Cardboard I love technology. And I’ve got a reasonable salary. But I’ve got a family and I’m very conscious about spending money. However my latest acquisition suggests I’ve gone bonkers. Because I decided to buy a and a and start with VR. On macOS. top of the line iMac HTC Vive Not only that. PS4 plus cost more or less what I spent on the HTC Vive device only. Or outside the console world world, the VR games and experiences are for Windows. If I had built my own beefy Windows machine (including a and a decent processor) and bought an I would have saved 40%. PSVR gorgeous 1080 TI, Oculus Rift I didn’t go for Playstation nor for Windows. I chose the more complicated route: MacOS. VR compatibility for macOS . To be honest, I didn’t even know for sure if I was going to be able to connect the headset to the computer and make it work. I couldn’t find any page detailing the steps ( ) has only just been announced see part 2 if you’re in the same situation So why go the Mac route? In fact, why VR? Why Virtual Reality? If you’ve been following the market you may be aware of Apple’s announcement of a new Framework called . ARKit ARKit, and new Apple devices (including the already launched and the almost certain upcoming iPhone 8) are the next big thing in terms of experiences. You may remember a few months ago. Consider Pokemon on steroids. iPad pro with a higher refresh rate Pokémon Go Mario Bros in a park But not only in terms of games. Consider if you could in Augmented Reality. see the furniture in your own house IKEA is working on it but there are others ready too! Or maybe the next iteration navigational maps Super cool demo of navigation on top of your camera. Watch it. Or even more simple things… Do you need tape measures? My prediction is that AR is coming to “the masses” in the very short term (6/12 months), with a second phase based on “glasses” two years down the road. If AR is the now, why bet on VR? AR is now. VR is maybe 3 years away. But I think this is to learn and work on my own ideas with that prediction. the best time Google’s results in AR are non-existent. I haven’t seen anything remotely as cool as many of the things that have I have shown in this post built on a beta of an Apple framework. But has done pretty interesting things in VR. Their (specially the “let’s put a visual ring to provide some context and avoid sickness”), and seems great too (neither Google Earth nor Tilt work on Mac for now, by the way) Google work for Google Earth is super cool TiltBrush Google is in. too. And is so invested in it that they bought Oculus. Microsoft seems more interested in AR, but most likely the true AR will not be bulky devices Apple is in Facebook Anyway, it seems clear big players are in. OK. Maybe VR is a good bet. But why HTC Vive in Mac? First, from what I’ve been able to gather, Oculus and HTC Vive are relatively similar in terms of displays, but HTC Vive seems to be clearly superior in the positional tracking. They use lasers to place you in your room with sub-millimetre precision. It’s not only enough to refresh quickly and have high resolution. Being able to track you is vital. In terms of brands, Apple has started with HTC Vive. And from the presentations I’ve seen from Google, they seem to have gone with HTC Vive too (obviously Facebook didn’t) Then there is also an additional bet. I perceive Apple is the real innovator in this field. So developing on Mac seemed a good option. With the short term of playing with AR. One more thing… But there was an additional reason. A bit more personal but quite relevant for me. I have two daughters (twins, 14). They like computers (including CS in the school) but they don’t program at home. What better way to get them into programming than developing games? And what a better way for a couple of Star Wars fans than to start developing games than a lightsaber demo? Lightsaber in VR. Not very pretty but functional. And simple. Dark side!! I don’t know if it will manage to attract them. But I knew it wouldn’t if they had plenty of games available to play. If only I could have two s… HMD (and a bit outdated already) Part 2 in the series is already available