Uma ngihambe kusukela design for web futhi mobile ukuze design for VR, ukubuyekeza yami yokwenyalo yokuqala kwangaphakathi into enhle engatholakala: ukuyifaka ikheli le-imeyili. Lokhu kuthatha engaphansi kuka-10 amaminithi ku-telefoni. Kodwa lapho kufuneka ukwenza lokhu imibhalo ngemali, ukhangela laser ezimbonini ku-floating virtual keyboard, okuyinto kungabangela kuze kube imizuzu. Ngokusho nezifundo ezininzi, ukuyifaka ku-controller-based ku-VR keyboards ubukhulu , ne-error rates of around 7% noma ngaphezulu. I-smartphone ithatha ku-approximately 2% isisindo, futhi i-keyboard ye-physical Ukuphakama kwe-Error Rate ku-1%. 15 kuya 25 amasethi ngamaminithi I-36 Izindaba Imininingwane 35 kuya ku-65 izinhlamvu ngenyanga 15 kuya 25 amasethi ngamaminithi I-36 Izindaba Imininingwane 35 kuya ku-65 izinhlamvu ngenyanga Umbhalo omncane ku-VR kuyinto cishe i-half-speed ye-telephone futhi i-three to four-fold more error-prone. Umbhalo omncane ku-VR kuyinto cishe i-half-speed ye-telephone futhi i-three to four-fold more error-prone. I-VR inikeza amathuba eziningi, kodwa futhi inikeza ezinye izinto eziyisisekelo ezinzima kakhulu. Ngezansi kuyinto isithombe esithile esithathwe ngokuvumelana kwezinye izidakamizwa ezingenalutho ezingenalutho lapho usebenza ku-VR. Yonke ibhande ye-Form Is a Road Block Umininingwane amaminithi ngenyanga nge 7% isivinini isizukulwane iyathanda kakhulu, futhi lokhu lapho umsebenzisi usihlalo amabhodlela amabili. Kubaluleke kakhulu uma ungakuthanda ukuthi amanye amasethi e-VR ezidumile zihlanganisa imidlalo ezifana ne-golf, i-boxing, i-beyzbol, i-cricket, i-hockey, i-fitness, ne-table tennis, lapho imishini yemidlalo ivela ku-image. I-controller ifakwe ku-bat attachment, ifakwe ku-grip ye-golf club, noma ifakwe ku-hockey stick mount, isixazululwa ukuthi i- "i-input device" futhi ivela kuphela "i-tracking device." Konke ucwaningo lombhalo manje kufuneka kwenziwe nge-controller esithile, eyodwa-handed, okuyinto engaphakeme kakhulu. Ngokuqiniso, lapho umsebenzisi kufuneka ubhale igama lakho, inombolo sesitimela, noma ukufuna iqembu wakhe, ungatholele ukujabulisa i-controller, ukujabulisa, ukuguqulwa kwalo kanye nokuguqulwa ngaphakathi sesitimela. Akukwazi ukujabulisa okungcono kakhulu. Ngaphandle kokubili ukuthi i-Meta iye yasungulwa ku-Quest OS, ne-open-source speech recognition manje isebenza lokusebenza ku-Quest 3 hardware, i-voice akuyona indlela yokufaka yokuqala yokufaka noma ukufinyelela kwe-text eminye isicelo esikhulu se-VR. I-Meta isebenza futhi nge-screen-detected keyboards eyenza i-desktops e-typing surface, futhi abacwaningi e-Meta ne-ETH Zurich bangathola ukufinyelela kwama-37 amaminithi ngamaminithi nge-screen-detected keyboards. Yini i-VR Apps akwenza lokhu? They treat text input as a problem to solve I-headset isebenza. Ukwakhiwa kwekhompyutha, ukulawula i-profile, ukulawula i-subscription, ukulawula i-team ngokuvamile ku-telephone noma i-computer ngokushesha. I-Supernatural ivumela ukufakwa kwekhompyutha jikelele nge-app ye-companion ye-mobile. I-FitXR inikeza abalandeli we-web encode yokuqinisekisa okusheshayo yokufaka ku-VR ngaphandle kokufaka i-imeyili kanye ne-password. I-NHL Sense Arena isebenzisa i-PIN kunokuba i-password ephelele yokufaka i-headset. Ngemuva kokufaka kwe-VR, yonke ukuxhumana kubhalwe ku-point-and-click: ama-drill pickers, ama-c Kwangathi Isisombululo esifanele: Qaphela ukuthi akuyona ungathola umsebenzisi ukuyifaka konke uma isitimela se-VR isekelwe, futhi uye uye uyakhiqiza kusukela lapho. Isisombululo esifanele: Qaphela ukuthi akuyona ungathola umsebenzisi ukuyifaka konke uma isitimela se-VR isekelwe, futhi uye uye uyakhiqiza kusukela lapho. Ngokuvamile, lokhu kubalulekile ukuba ama-fitness, ukuqeqeshwa, kanye ne-productivity VR apps zithunyelwe isicelo se-mobile ye-companion noma i-web portal ngokufanayo ne-headset experience. Lokhu akuyona ingozi enhle noma inqubo ye-bonus, kodwa ingxenye yesisekelo se-architecture ye-product. Ukhuseleko kuyinto ingxaki yakho manje Ngiyazi okungenani okungenani okungenani: The I-Guardian (noma i-"Boundary", njengokuthi i-Meta akhawula) ngokuphathelene i-perimeter emkhakheni futhi inikeza uma uqhagamshelane. Akukho ingozi ukuthi umgogodla wakho uye, ukuba kukhona umngcele phezu kwelanga yakho, noma ukuthi umgogodla yakho uye emkhakheni. safety system built into every Meta Quest headset is fundamentally two-dimensional Lokhu kubaluleke kakhulu kwezicelo zokusebenza kwezemidlalo, ngoba abantu e-VR akuyona ngokuvamile ngokuvimba ngokuhamba emaphandleni. Abanikeza ama-fans emaphandleni kanye nokukhuthaza ama-TV emaphaketheni. Uma umsebenzisi wahlala i-controller ku-bat, i-golf club, noma i-hockey stick, ukufinyelela kwabo ku-two kuya ku-three-foot (60 kuya ku-90 cm), kodwa i-Guardian ayikho indlela yokufunda lokhu. Ungafaka umgogodla olungcono emkhakheni futhi akuyona umugqa wokugqoka noma ukuphazamiseka umuntu e-backwing. , futhi ama-fractures zihlanganisa cishe i-30% yale izivakashi. Isifundo esekelwe ku-CHI 2023 esihlanganisa ividiyo kusuka ku-r/VRtoER subreddit ibonise ukuthi Isikhathi sokuhamba abantu kanye nezilwane ezivela ku-play area. Ngaphandle kwe-Space Sense ye-Meta, okuyinto ibonisa i-silhouettes ze-individual ezivela ku-space yakho, ayikwazanga kakhulu. I-camera ye-headset ibekwe ku-front kanye ne-bottom of the device, ngakho-ke wonke umntu owaziwa kusuka emzimbeni kuyinto emangalisayo. Futhi ngisho lapho i-Space Sense ibonise umuntu emelweni yakho, kungenzeka ukuthi ayinempumelelo ngenkathi yokusebenza okusheshayo, njenge-boxing, ngoba ngexesha lapho uzothola i-country, uye uye bakholakala. VR‑related emergency room visits in the U.S. increased more than 4x between 2017 and 2021 Olandelayo: One of the most common types of accidents Olandelayo: One of the most common types of accidents Izicelo ezithile zokusebenza nge-mixed-reality passtthrough imodi lapho ungakwazi ukubona indawo yakho yokufakelwa umdlalo. FitXR futhi Les Mills BodyCombat zihlanganisa lokhu, kodwa ifakwe njenge , akuyona isakhiwo sokuphepha, futhi kuyinto optional. Ukuhlobisa Kukho izixazululo zokusebenza okuzenzakalelayo ukuthi kungasiza lapha. Isicelo esaziwa abasebenzisi usebenzisa i-club, i-stick, noma ezinye izixhobo ezihambayo ingathanda indawo esikhulu sokudlala ngesikhathi sokusungula futhi ayikwazi ukuqala isitimela uma isixazululo kuyinto encane kakhulu. It ingathanda abasebenzisi ukuthi isitifiketi yayo kuyinto esifundeni, noma ukunakekelwa ukunciphisa isitimela yezilwanyana nezilwanyana ngaphambi kwe-boxing isitimela. I-platform akufanele ukwenza lokho ngenxa yenu, ngakho-ke uma isicelo sakho kuhlanganise isitimela emzimbeni, lezi zihlanganisa kubuningi imikhiqizo yakho. UI ngaphandle kwe-Screen Edge Ukusebenza nge-UI ku-VR kubalulekile ukulungiselela ama-interaction patterns, ama-layout conventions, ne-architecture yobuchwepheshe etholakalayo kusuka ku-web ne-mobile. Akukho phezu-the-fold, akukho-header adjustable, akukho-screen-mode, akukho-screen edge ukuze i-anchor a nav bar ukuba. Akukho ukulungiselela ngempumelelo, njengoba uxhumane i-interface ngokusebenzisa ukubukeka, ukuguqulwa, futhi ukufinyelela. Ukubuyekezwa kwe-design variable, ngenxa yokuba ama-elements zihlala ezingenalutho emzimbeni yomsebenzisi, ezilinganiselwa ama-dmm (i-millimeters e-distance-independent, lapho i-1dmm iyahambisana ne-1mm e-meter e-user) kunokuba ama-pixels. Ukubuyekezwa kwe-imeyili emangalisayo ngenkathi ekubuyekezwa okungenani kunikeza ku-imeyili. Distance Yenza iphaneli ephathekayo ephathaneli, isibonelo. It isebenza kahle ku-monitor ngoba i-screen kuyinto encane ngokuhambisana ne-distance yakho kusuka kwakhe, ngakho-ke ingxaki phakathi kwe-centre ne-edges iyatholakali. Ku-VR, amaphaneli ye-UI ingatholela ingxenye enkulu kakhulu yayo ye-visual field, futhi kulesi isilinganiso, iphaneli ephathaneli inikeza ama-edges eziningana ngokwemvelo emzimbeni yakho. I-texto itholakala kakhulu, ama-touch targets zitholakalisa kakhulu. Noma i-UI enhle ku-VR inokufuneka ukuchithwa ukugcina isinyathelo esifanayo emzimbeni yomsebenzisi. I-comfortable field of view ye-interaction ku-VR kuyinto enhle kakhulu kunokwenzeka. I-comfortable field of view ye-interaction ku-VR kuyinto enhle kakhulu kunokwenzeka. I-standard approach to laying out VR interfaces yi-equid-angular projection, okuyinto ivula indawo ephelele ye-360 degrees ku-rectangle ye-2:1. Uma usithathwe njenge-panna, indawo ephelele kuyinto i-3600 by 1800 pixels. Kodwa i-zone lapho abasebenzisi angakwazi ukufunda futhi ukuxhumana ngokushesha ngaphandle kokuguqula umzimba wayo i-1200 by 600 pixels, cishe i-third of the width and one-third of the height. Yonke into ephakathi okuhambisa ukuxuba kwe-head, kanye nezinhlangano ezidingekayo yokuguqula okuqhubekayo izidakamizwa emzimbeni enhle ngokushesha. Ukulungiselela okuhlobisa kwenziwa amathuba sokucubungula uma ushiye ukulungiselela ekreni kanye namasayithi. Unayo izinga le-immobily angu-360 ngokuvakashela umsebenzisi, kanye nokukwazi ukuthatha ulwazi emizini ahlukene futhi ukujabulela noma emhlabeni noma emzimbeni umsebenzisi. Kukhona izakhiwo eziningi eziyinhloko ezisebenzisa i-apps: I-World-anchored UI ifakwe emkhakheni ye-virtual, njenge-scoreboard e-wall. I-UI ifakwe emzimbeni lapho umdlali ushiye. I-body-anchored UI ifakwe ekusebenzeni kwe-torsus ye-username. I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I I-Head-locked UI uxhumane ukubukeka kwakho emhlabeni wonke. Lokhu kubhekwa ngokuvamile njenge-practice embalwa ngenxa yokusabela, kodwa ingasetshenziselwa ngokufanelekileyo ukuze ama-notifications amancane ezibonakalayo ngenyanga futhi zihambe. I-DIEGETIC UI iyinkcukacha eyenziwe ngqo kwelizwe le-game, njenge-health eyenziwa kuma-weapon noma i-training statistics eyenziwa ku-armistwatch ye-virtual. Kuyinto indlela enhle yokufinyelela, kodwa lapho kusebenza, abasebenzisi akuyona ukuthi bafuna isixhumanisi. Akukho yezinhlangano zezi zenzululwazi ze-raket, kodwa zihlanganisa ukuba ukuguqulwa indlela yakho lokuphendula kunezinhlangano web ne-mobile. You need to spend hours in VR to learn what Ngokuhambisana ne-distance, usayizi, nokufaka, ngakho-ke ungakwazi ukuqala ukusetshenziswa kwe-deep and spatial position ngokufanayo nokusetshenziswa kwe-color noma i-animation ku-plate screen. Ngena ngemvume I-patterns iyatholakala ku-real-time I-VR njenge-design space ibekwe ekuphuhliswe futhi iyahlanganyela ngokushesha. I-Meta inikeza izici ezintsha ze-SDK kanye nemodeli zokusebenzisana cishe ngenyanga ngamunye. Ukuphatheleka kwe-Hand tracking lithuthukisa kakhulu eminyakeni amabili edlule, futhi i-mixed-reality passthrough ibonise amamodeli zokusebenzisana okuyinto engaziwa ngaphambi. Yini i-VR namhlanje akuyona yintoni kuya kuba ngonyaka, futhi kuyizindaba elungileyo kumadivayisi abalandela kule ndawo. Kuyinto ithuba yokufunda ukuxhumana ezintsha ngaphandle kokufundisa kuphela nokufunda ngokuvumelana nezimfuneko ezinhle.