If You Think 100 Days of Code is Hard: Try One Game a Month Challenge
Software Engineer and Indie Game Developer. Creative Technologist.
A popular challenge that beginner programmers participate in is called 100 Days of Code. Although I never participated in it myself, I see countless tweets with screenshots and progress reports of people sharing bits of apps they made. 100 Days of Code is a great way to keep people in the programmer mindset. It gets them familiar with what it is like to code every day. Still, I wonder if it is the best approach for everyone. For them, One Game a Month could be a great alternative.
I’m here to propose another approach, one that is gaining popularity in some game development communities. It’s called the One Game a Month challenge. Unlike the 100 Days of Code challenge, its designed to be undertaken for an entire year. Unlike the 100 Days of Code Challenge, One Game a Month allows you to take your time. Not necessarily write code every single day.
I know what some of you might be thinking. Well, there are a lot of other components that go into a game — you have to make art, and audio, and design decisions. That is naturally all true. Although, I would argue that adding this creative element to your coding adventures actually makes the whole thing a lot more fun. But I don’t want to land a job as a game developer. I want to work at a hip startup disrupting [insert industry here]. I get that too.. but here is the kicker. I am a self taught programmer, and the majority of my portfolio consisted of – you guessed it- games.
Although the original one game a month challenge ended, more people have picked up the mantle to continue the hashtag on Twitter.
So back to my earlier point. One Game a Month gives you a challenge that you can work on more steadily. It also conjures (hopefully) more excitement than making another Reddit or Craiglist clone. There are even communities built around specific game platforms such as Pico-8, which are very generous with sharing their code and resources. Although Pico-8 runs on Lua, it bears a lot of similarities to Python. Lua still teaches you the important data structures and logic that you need to know to become a programmer.
2048 : 2048 is another puzzle game where you use the arrow keys to move all of the pieces on the board in that direction. There are many examples of this game coded with different frameworks like Vue and React. Here are a variety of links below:
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