paint-brush
Behaviors Trees in AI: Why you Should Ditch Your Event Frameworkby@superstable
1,187 reads
1,187 reads

Behaviors Trees in AI: Why you Should Ditch Your Event Framework

by T de Souza4mDecember 4th, 2020
Read on Terminal Reader
Read this story w/o Javascript
tldt arrow

Too Long; Didn't Read

Behaviors Trees in AI: Why you Should Ditch Your Event Framework. This article looks into some of the shortages of event-driven programming and suggests behavior trees as an effective alternative. Behavior trees are like decision trees (an intuitive concept, I hope) with the time dimension factored in. They are making headway in robotics and are encouraging developers to consider their potential in developing interactive, time aware applications (front/back-end) applications. A behavior tree hooks a top-down decision process onto an update loop.

Coin Mentioned

Mention Thumbnail
featured image - Behaviors Trees in AI: Why you Should Ditch Your Event Framework
T de Souza HackerNoon profile picture
T de Souza

T de Souza

@superstable

Developed Active Logic and Antistar: Rising; Intelligent control guy; narrative, immersive stuff

Learn More
LEARN MORE ABOUT @SUPERSTABLE'S
EXPERTISE AND PLACE ON THE INTERNET.
L O A D I N G
. . . comments & more!

About Author

T de Souza HackerNoon profile picture
T de Souza@superstable
Developed Active Logic and Antistar: Rising; Intelligent control guy; narrative, immersive stuff

TOPICS

THIS ARTICLE WAS FEATURED IN...

Permanent on Arweave
Read on Terminal Reader
Read this story in a terminal
 Terminal
Read this story w/o Javascript
Read this story w/o Javascript
 Lite
Jchk
Codeisgo
Learnrepo
Coffee-web
Techosmo