Using Collision Detection to Make Your Game Character Jumpby@eugene-kleshnin

Using Collision Detection to Make Your Game Character Jump

tldt arrow
Read on Terminal Reader
Read this story w/o Javascript

Too Long; Didn't Read

This is Part 3 of the series, where I learn to create a simple platformer game using Flame Engine. In this part, we’re gonna add vertical movement with the help of collision detection. In the last parts, we created a game level with a parallax background, added a player character, and taught him to run.

People Mentioned

Mention Thumbnail
featured image - Using Collision Detection to Make Your Game Character Jump
Eugene Kleshnin HackerNoon profile picture

@eugene-kleshnin

Eugene Kleshnin


Receive Stories from @eugene-kleshnin

react to story with heart

RELATED STORIES

L O A D I N G
. . . comments & more!
Hackernoon hq - po box 2206, edwards, colorado 81632, usa