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Designing Your Level in Flameby@eugene-kleshnin
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Designing Your Level in Flame

by Eugene Kleshnin8mMarch 1st, 2023
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This is the second part of my Platformer 101 with Flame Engine series. In the previous part, we learned how to create a Flame game project, load assets, and make our character, The Boy, run. In this part we’re gonna design a game level, add camera movement, and parallax background.

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Mobile Engineer @ Meta

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Eugene Kleshnin@eugene-kleshnin
Mobile Engineer @ Meta

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