paint-brush
Using C# for Real-time Systemsby@neill3d
1,360 reads
1,360 reads

Using C# for Real-time Systems

by Sergei Solokhin7mJanuary 20th, 2023
Read on Terminal Reader
Read this story w/o Javascript
tldt arrow

Too Long; Didn't Read

Real-time systems, motion capture, and character animation. I have gained experience in this field through my work in the previs and game industries. My best practice includes reading books and articles, learning from the work of others on public repositories, doing my own benchmarks in order to draw conclusions.
featured image - Using C# for Real-time Systems
Sergei Solokhin HackerNoon profile picture
Sergei Solokhin

Sergei Solokhin

@neill3d

Neill3d, Animation Engineer at Rokoko, former Avalanche Studios. Support for Technocrane r.s.o

L O A D I N G
. . . comments & more!

About Author

Sergei Solokhin HackerNoon profile picture
Sergei Solokhin@neill3d
Neill3d, Animation Engineer at Rokoko, former Avalanche Studios. Support for Technocrane r.s.o

TOPICS

THIS ARTICLE WAS FEATURED IN...

Permanent on Arweave
Read on Terminal Reader
Read this story in a terminal
 Terminal
Read this story w/o Javascript
Read this story w/o Javascript
 Lite