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Video games are now predominantly 3D, with even many 2D games actually running on 3D graphics. When you’re a game designer, your 3D modeling will be a bit unique. Game designers need to remember the specifics of the angles their image will be viewed from. A game’s visual theme will be one of the things that makes or breaks a game. There are many ways game designers would acquire 3D assets they need for their game. From least effort to most effort, these are typically the four ways that a game developer would acquire the 3D.