paint-brush
Talkin’ ‘bout my generation: How the Uno Platform generates code, part 2 — Under the hoodby@unoplatform
641 reads
641 reads

Talkin’ ‘bout my generation: How the Uno Platform generates code, part 2 — Under the hood

by Uno Platform6mOctober 15th, 2018
Read on Terminal Reader
Read this story w/o Javascript
tldt arrow

Too Long; Didn't Read

<a href="https://medium.com/@unoplatform/talkin-bout-my-generation-how-the-uno-platform-generates-code-part-1-under-the-hood-7664d83c4f90" target="_blank">Previously</a> we looked at how the <a href="https://platform.uno/" target="_blank">Uno Platform</a> turns XAML mark-up files into C# code. In this article, I’ll talk about another way Uno uses code generation, allowing us to make native Android and iOS views conform to UWP’s API, and tackle the thorny problem of <a href="https://en.wikipedia.org/wiki/Multiple_inheritance" target="_blank">multiple inheritance</a>.

People Mentioned

Mention Thumbnail

Companies Mentioned

Mention Thumbnail
Mention Thumbnail
featured image - Talkin’ ‘bout my generation: How the Uno Platform generates code, part 2 — Under the hood
Uno Platform HackerNoon profile picture
Uno Platform

Uno Platform

@unoplatform

L O A D I N G
. . . comments & more!

About Author

TOPICS

THIS ARTICLE WAS FEATURED IN...

Permanent on Arweave
Read on Terminal Reader
Read this story in a terminal
 Terminal
Read this story w/o Javascript
Read this story w/o Javascript
 Lite
Platform
Alvinashcraft