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The series will be in the form of a deep dive into the code with explanations and walkthroughs along side.
Next up will be a series of Posts that will take you through a few concepts in the most beginner appealing way that we can put up.
You will receive a full Mathematically and Programmatically sound answer in the series, but here is a fun one to begin with.
Imagine you’re in a Bakery and have been told to bake a Delicious cake by your Supervisor.
Your Supervisor is rather a strict person who leaves you to discover the best recipe. However, since the Supervisor hates you, she will thrash you every time you bake a bad cake (Probably not the best place to work at).
Now, you’re a smart kid! You start out an experiment. You keep a track of your Performance and the taste of every attempt.
Your end goal is to impress your Supervisor (maximise your reward). You start out as an inexperienced person. You play around the Bakery (Your environment) and keep trying until you finally impress your Supervisor (Reward)
You start out by adding Salt, by burning down a few things and get Thrashed every time you do so (Receive a penalty) and since you’re smart, you make sure you don’t do this again (Keep a track of previous moves).
In the end you finally get ‘Trained’ once you’ve baked the Best Cake and received your highest goal.
So this is how RL works.
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