What is
? It’s a Flutter plugin that allows you to incorporate WebView widgets into your Flutter app, to use headless WebViews, or to use In-App browsers.flutter_inappwebview
So, what’s the difference between
(Official flutter plugin) and webview_flutter
?flutter_webview_plugin
Compared to all other WebView plugins, it is feature-rich: a lot of events, methods, and options to control WebViews. Furthermore, they do not have good documentation about their API or, at least, it is not complete. Instead, every feature of
flutter_inappwebview
is almost all documented (just check the API Reference on pub.dev).In this article, I’m going to present the main classes and some examples of the
InAppWebView
widget that people were asking about on the official flutter_inappwebview repository (issue section) and on StackOverflow.This is a list of the main classes that the plugin offers:
InAppWebView
to the widget tree.http://localhost:[port]/
. The default port
value is 8080
.In this article, I’m going to show in particular the
InAppWebView
widget, that is the most used/requested one.Adding the
InAppWebView
widget into your app is very simple. It’s just a widget like any other Flutter widget: InAppWebView(initialUrl: 'https://github.com/flutter')
.NOTE: To use it on iOS, you need to opt-in for the embedded views preview by adding a boolean property to the app's
Info.plist
file, with the key io.flutter.embedded_views_preview
and the value YES
.This widget has a set of initial attributes that you can use to initialize the WebView:
The list of all available WebView options is quite long, for example, you can enable/disable JavaScript using the
javascriptEnabled
option or enable/disable cache using the cacheEnabled
option. The full list of all options is available here.Instead, to control the WebView, you have the
InAppWebViewController
class. This controller is returned by the onWebViewCreated
callback when the WebView is ready to be used.Through it, you can control your WebView or access its properties, such as the current URL using
getUrl
method. Other methods, for example, are loadUrl
to load a new URL, postUrl
to load a given URL with custom data using POST method, evaluateJavascript
to evaluate JavaScript code into the WebView, and to get the result of the evaluation, takeScreenshot
to take the screenshot (in PNG format) of the WebView’s visible viewport, getCertificate
to get the SSL certificate for the main top-level page or null
if there is no certificate. The full list of all methods you can use is quite long and available here.
The
InAppWebView
widget offers a variety of events! Here’s a few of them:console.log
, console.error
, etc.);window.print()
is called from JavaScript side;target="_blank"
or when window.open()
is called by JavaScript side;and many many more! I recommend checking the API Reference to get more details. As for the WebView options and methods, the full list of all WebView events is quite long and available here.
Here is a simple example that shows an InAppWebView widget, its current URL, and 3 buttons: one to go back, one to go forward, and another one to reload the current page.
This is the full code example:
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
Future main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(new MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
InAppWebViewController _webViewController;
String url = "";
double progress = 0;
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('InAppWebView Example'),
),
body: Container(
child: Column(children: <Widget>[
Container(
padding: EdgeInsets.all(20.0),
child: Text(
"CURRENT URL\n${(url.length > 50) ? url.substring(0, 50) + "..." : url}"),
),
Container(
padding: EdgeInsets.all(10.0),
child: progress < 1.0
? LinearProgressIndicator(value: progress)
: Container()),
Expanded(
child: Container(
margin: const EdgeInsets.all(10.0),
decoration:
BoxDecoration(border: Border.all(color: Colors.blueAccent)),
child: InAppWebView(
initialUrl: "https://flutter.dev/",
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
debuggingEnabled: true,
)
),
onWebViewCreated: (InAppWebViewController controller) {
_webViewController = controller;
},
onLoadStart: (InAppWebViewController controller, String url) {
setState(() {
this.url = url;
});
},
onLoadStop: (InAppWebViewController controller, String url) async {
setState(() {
this.url = url;
});
},
onProgressChanged: (InAppWebViewController controller, int progress) {
setState(() {
this.progress = progress / 100;
});
},
),
),
),
ButtonBar(
alignment: MainAxisAlignment.center,
children: <Widget>[
RaisedButton(
child: Icon(Icons.arrow_back),
onPressed: () {
if (_webViewController != null) {
_webViewController.goBack();
}
},
),
RaisedButton(
child: Icon(Icons.arrow_forward),
onPressed: () {
if (_webViewController != null) {
_webViewController.goForward();
}
},
),
RaisedButton(
child: Icon(Icons.refresh),
onPressed: () {
if (_webViewController != null) {
_webViewController.reload();
}
},
),
],
),
])),
),
);
}
}
You can communicate with the JavaScript side and vice-versa.
To add a JavaScript handler, you can use
_webViewController.addJavaScriptHandler
method, where you define the handlerName
and a callback
to be invoked when it is called by the JavaScript side. The callback
can return data to be sent on the JavaScript side.Instead, on the JavaScript side, to execute the callback handler and send data to Flutter, you need to use
window.flutter_inappwebview.callHandler(handlerName <String>, ...args)
method, where handlerName
is a string that represents the handler name that your calling and args
are optional arguments that you can send to the Flutter side.In order to call
window.flutter_inappwebview.callHandler(handlerName <String>, ...args)
properly, you need to wait and listen to the JavaScript event flutterInAppWebViewPlatformReady
. This event will be dispatched as soon as the platform (Android or iOS) is ready to handle the
callHandler
method.Here is an example:
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
Future main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(new MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
InAppWebViewController _webViewController;
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('InAppWebView Example'),
),
body: Container(
child: Column(children: <Widget>[
Expanded(
child:InAppWebView(
initialData: InAppWebViewInitialData(
data: """
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
</head>
<body>
<h1>JavaScript Handlers (Channels) TEST</h1>
<script>
window.addEventListener("flutterInAppWebViewPlatformReady", function(event) {
window.flutter_inappwebview.callHandler('handlerFoo')
.then(function(result) {
// print to the console the data coming
// from the Flutter side.
console.log(JSON.stringify(result));
window.flutter_inappwebview
.callHandler('handlerFooWithArgs', 1, true, ['bar', 5], {foo: 'baz'}, result);
});
});
</script>
</body>
</html>
"""
),
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
debuggingEnabled: true,
)
),
onWebViewCreated: (InAppWebViewController controller) {
_webViewController = controller;
_webViewController.addJavaScriptHandler(handlerName:'handlerFoo', callback: (args) {
// return data to JavaScript side!
return {
'bar': 'bar_value', 'baz': 'baz_value'
};
});
_webViewController.addJavaScriptHandler(handlerName: 'handlerFooWithArgs', callback: (args) {
print(args);
// it will print: [1, true, [bar, 5], {foo: baz}, {bar: bar_value, baz: baz_value}]
});
},
onConsoleMessage: (controller, consoleMessage) {
print(consoleMessage);
// it will print: {message: {"bar":"bar_value","baz":"baz_value"}, messageLevel: 1}
},
),
),
])),
),
);
}
}
At this moment, WebRTC is supported only on Android, because, unfortunately, on iOS
WKWebView
doesn’t implement all the WebRTC API (you can follow this issue: #200).I’m going to show an example using https://appr.tc/ to test WebRTC feature. It’s a video chat demo app based on WebRTC (https://github.com/webrtc/apprtc).
To request permissions about the camera and microphone, you can use the permission_handler plugin. Also, you need to set the WebView option
mediaPlaybackRequiresUserGesture
to false
in order to autoplay HTML5 audio and video.Furthermore, on Android, you need to implement the
androidOnPermissionRequest
event (it’s an Android-specific event), that is an event fired when the WebView is requesting permission to access a specific resource (that is the Android native WebChromeClient.onPermissionRequest event). In this case, this event is used to grant permissions for the WebRTC API. Also, you need to add these permissions in the
AndroidManifest.xml
:<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.VIDEO_CAPTURE" />
<uses-permission android:name="android.permission.AUDIO_CAPTURE" />
Here is the full code example:
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
import 'package:permission_handler/permission_handler.dart';
Future main() async {
WidgetsFlutterBinding.ensureInitialized();
await Permission.camera.request();
await Permission.microphone.request();
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: InAppWebViewPage()
);
}
}
class InAppWebViewPage extends StatefulWidget {
@override
_InAppWebViewPageState createState() => new _InAppWebViewPageState();
}
class _InAppWebViewPageState extends State<InAppWebViewPage> {
InAppWebViewController _webViewController;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("InAppWebView")
),
body: Container(
child: Column(children: <Widget>[
Expanded(
child: Container(
child: InAppWebView(
initialUrl: "https://appr.tc/r/704328056",
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
mediaPlaybackRequiresUserGesture: false,
debuggingEnabled: true,
),
),
onWebViewCreated: (InAppWebViewController controller) {
_webViewController = controller;
},
androidOnPermissionRequest: (InAppWebViewController controller, String origin, List<String> resources) async {
return PermissionRequestResponse(resources: resources, action: PermissionRequestResponseAction.GRANT);
}
),
),
),
]))
);
}
}
InAppWebView
can recognize downloadable files in both Android and iOS platforms. To be able to recognize downloadable files, you need to set the useOnDownloadStart: true
option, and then you can listen to the onDownloadStart
event.On Android you need to add write permission inside your
AndroidManifest.xml
file:<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
Then, you need to ask permission using the permission_handler plugin. Instead, to effectively download your file, you can use the flutter_downloader plugin.
Here is a complete example using http://ovh.net/files/ (in particular, the http://ovh.net/files/1Mio.dat as URL) to test the download:
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
import 'package:flutter_downloader/flutter_downloader.dart';
import 'package:path_provider/path_provider.dart';
import 'package:permission_handler/permission_handler.dart';
Future main() async {
WidgetsFlutterBinding.ensureInitialized();
await FlutterDownloader.initialize(
debug: true // optional: set false to disable printing logs to console
);
await Permission.storage.request();
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
InAppWebViewController _webViewController;
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('InAppWebView Example'),
),
body: Container(
child: Column(children: <Widget>[
Expanded(
child: InAppWebView(
initialUrl: "http://ovh.net/files/1Mio.dat",
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
debuggingEnabled: true,
useOnDownloadStart: true
),
),
onWebViewCreated: (InAppWebViewController controller) {
_webViewController = controller;
},
onDownloadStart: (controller, url) async {
print("onDownloadStart $url");
final taskId = await FlutterDownloader.enqueue(
url: url,
savedDir: (await getExternalStorageDirectory()).path,
showNotification: true, // show download progress in status bar (for Android)
openFileFromNotification: true, // click on notification to open downloaded file (for Android)
);
},
))
])),
),
);
}
}
As you can see, I’m using also the path_provider plugin to get the folder where I want to save the file.
To allow self-signed SSL certificates, you can use the
onReceivedServerTrustAuthRequest
event and simply return to proceed with the request:onReceivedServerTrustAuthRequest: (controller, challenge) async {
return ServerTrustAuthResponse(action: ServerTrustAuthResponseAction.PROCEED);
},
To manage popup windows when a user clicks on a link with
target="_blank"
or through JavaScript code using window.open
, you can use the onCreateWindow
event. On Android, to be able to allow this event, you need to set the supportMultipleWindows
option to true
. Also, in order to be able to allow the usage of JavaScript, you need to set the
javaScriptCanOpenWindowsAutomatically
to true
.If you want to manage these requests, you should return
true
from this event, otherwise, the default implementation of this event does nothing and hence returns false
.The
CreateWindowRequest
represents the navigation request which contains a windowId
that can be used to create, for example, a new InAppWebView
instance. This windowId
is used by the native code to map the request and the WebView to be used to manage that request.Also,
CreateWindowRequest
contains the url
of the request (on Android, if the popup is opened using JavaScript with window.open
, it will be null
), but if you need to maintain the Window JavaScript object reference (created using window.open
method), for example, to call window.close
method, then you should create the new WebView with the windowId
, without using the url
.Here is a simple example that shows an
AlertDialog
when the user clicks on the link:import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
Future main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(new MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: InAppWebViewPage()
);
}
}
class InAppWebViewPage extends StatefulWidget {
@override
_InAppWebViewPageState createState() => new _InAppWebViewPageState();
}
class _InAppWebViewPageState extends State<InAppWebViewPage> {
InAppWebViewController _webViewController;
InAppWebViewController _webViewPopupController;
@override
void initState() {
super.initState();
}
@override
void dispose() {
super.dispose();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('InAppWebView Example'),
),
body: SafeArea(
child: Container(
child: InAppWebView(
initialData: InAppWebViewInitialData(
data: """
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Flutter InAppWebView</title>
</head>
<body>
<a style="margin: 50px; background: #333; color: #fff; font-weight: bold; font-size: 20px; padding: 15px; display: block;"
href="https://github.com/flutter"
target="_blank">
Click here to open https://github.com/flutter in a popup!
</a>
</body>
</html>
"""
),
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
debuggingEnabled: true,
// set this to true if you are using window.open to open a new window with JavaScript
javaScriptCanOpenWindowsAutomatically: true
),
android: AndroidInAppWebViewOptions(
// on Android you need to set supportMultipleWindows to true,
// otherwise the onCreateWindow event won't be called
supportMultipleWindows: true
)
),
onWebViewCreated: (InAppWebViewController controller) {
_webViewController = controller;
},
onCreateWindow: (controller, createWindowRequest) async {
print("onCreateWindow");
showDialog(
context: context,
builder: (context) {
return AlertDialog(
content: Container(
width: MediaQuery.of(context).size.width,
height: 400,
child: InAppWebView(
// Setting the windowId property is important here!
windowId: createWindowRequest.windowId,
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
debuggingEnabled: true,
),
),
onWebViewCreated: (InAppWebViewController controller) {
_webViewPopupController = controller;
},
onLoadStart: (InAppWebViewController controller, String url) {
print("onLoadStart popup $url");
},
onLoadStop: (InAppWebViewController controller, String url) {
print("onLoadStop popup $url");
},
),
),
);
},
);
return true;
},
),
),
),
),
);
}
}
Generally, a WebView knows nothing on how to manage
whatsapp:
, tel:
or fb:
protocol/scheme. To capture the requests made with these custom protocols/schemes, you can use the shouldOverrideUrlLoading
event (you need to enable it with useShouldOverrideUrlLoading: true
option).This way you can cancel the request made for the WebView and, instead, open the App, for example, using the
plugin:url_launcher
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
debuggingEnabled: true,
useShouldOverrideUrlLoading: true
),
),
shouldOverrideUrlLoading: (controller, request) async {
var url = request.url;
var uri = Uri.parse(url);
if (!["http", "https", "file",
"chrome", "data", "javascript",
"about"].contains(uri.scheme)) {
if (await canLaunch(url)) {
// Launch the App
await launch(
url,
);
// and cancel the request
return ShouldOverrideUrlLoadingAction.CANCEL;
}
}
return ShouldOverrideUrlLoadingAction.ALLOW;
},
To manage WebView cookies, you can use the
class, which implements a singleton object (shared instance). On Android, it is implemented using the CookieManager class. On iOS, it is implemented using the WKHTTPCookieStore class.CookieManager
Here is an example of how to set a cookie:
CookieManager _cookieManager = CookieManager.instance();
final expiresDate =
DateTime.now().add(Duration(days: 3)).millisecondsSinceEpoch;
_cookieManager.setCookie(
url: "https://flutter.dev/",
name: "session",
value: "54th5hfdcfg34",
domain: ".flutter.dev",
expiresDate: expiresDate,
isSecure: true,
);
You can customize WebView’s context menu adding custom menu items, and/or hiding the default system menu items. For each custom menu item, you can declare a callback
action
to be invoked when the user clicks on it. As an example, I will add a custom menu item named Special
and I will define a callback action that shows a JavaScript window.alert
to the user with the text selected.Here is the full code example:
import 'dart:async';
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
Future main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: InAppWebViewPage()
);
}
}
class InAppWebViewPage extends StatefulWidget {
@override
_InAppWebViewPageState createState() => new _InAppWebViewPageState();
}
class _InAppWebViewPageState extends State<InAppWebViewPage> {
InAppWebViewController _webViewController;
ContextMenu contextMenu;
@override
void initState() {
super.initState();
contextMenu = ContextMenu(
menuItems: [
ContextMenuItem(androidId: 1, iosId: "1", title: "Special", action: () async {
print("Menu item Special clicked!");
var selectedText = await _webViewController.getSelectedText();
await _webViewController.clearFocus();
await _webViewController.evaluateJavascript(source: "window.alert('You have selected: $selectedText')");
})
],
options: ContextMenuOptions(
hideDefaultSystemContextMenuItems: false
),
onCreateContextMenu: (hitTestResult) async {
print("onCreateContextMenu");
print(hitTestResult.extra);
print(await _webViewController.getSelectedText());
},
onHideContextMenu: () {
print("onHideContextMenu");
},
onContextMenuActionItemClicked: (contextMenuItemClicked) async {
var id = (Platform.isAndroid) ? contextMenuItemClicked.androidId : contextMenuItemClicked.iosId;
print("onContextMenuActionItemClicked: " + id.toString() + " " + contextMenuItemClicked.title);
}
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("InAppWebView")
),
body: Container(
child: Column(children: <Widget>[
Expanded(
child: Container(
child: InAppWebView(
initialUrl: "https://github.com/flutter",
contextMenu: contextMenu,
initialOptions: InAppWebViewGroupOptions(
crossPlatform: InAppWebViewOptions(
debuggingEnabled: true,
),
),
onWebViewCreated: (InAppWebViewController controller) {
_webViewController = controller;
},
),
),
),
]))
);
}
}
In this article, I made a little introduction to the
plugin, in particular, about the InAppWebView widget. The plugin is in continuous development (at the time of this writing, the latest release is flutter_inappwebview
4.0.0+4
) and I recommend you check out the API Reference to find out all the features. For any new feature request/bug fix, you can use the issue section of the repository.The next article will be on how to implement a Full-Featured Browser using this plugin.
That’s all for today! I hope it has opened new use cases for your Flutter apps.