Too Long; Didn't Read
Allegra Shippy, a software engineer at Bandwidth, wanted to inspire girls to consider careers in STEM. Shippy wanted to demystify computer science and make coding fun for sixth and seventh grade girls. The program was interactive, competitive, and fun, but not too complicated that it would be confusing for the students. The girls were a little overwhelmed at first, but once the game started picking up, they saw them really set their minds to it, saying “Ok, we got some ways to cheat” and stepping up the pace.