It’s been four months since the previous article was written, and I have a lot of news both in the technical part and in the positioning of the device.
Let me remind you of the requirements I set for the device when I started its development:
I’ve managed to do all of this and even more. I’ve also integrated an accelerometer to manage the parameters of using digital filters by tilting the guitar and the vibratory motor (I still don’t know why, though).
While I was writing the previous article, it looked like this:
I’ve made the decision to try launching a startup and use Kickstarter.
The next step was to find a pre-seed investment round. I needed money to improve and develop a new prototype, engage in promotion, and pay for legal processes (to use Kickstarter, you need to have a legal entity in the USA, so you have to deal with all the organizational expenditures). My partner (who is responsible for the business processes) and I managed to solve this problem in two months.
To confirm the product’s usefulness and functionality, we decided to meet all the musicians from Saint Petersburg and Moscow that we could contact; we then filmed videos for social media.
Professional guitarists were quite skeptical of the device. I totally understand them — you can’t replace a real guitar with it. This device should be used in cases when you need portability, universalism, simplicity, opportunity to use it wearing headphones, etc. Imagine: you are on plane, children around you are crying, it’s very noisy, emergency oxygen masks are dropping. You can’t sleep. Suddenly you feel inspired, take the device, put on your headphones, and record a new track.
The general public really liked the guitar despite the limited functionality and big constructional disadvantages of the current prototype. The device turned out to be so fascinating it even got reviewed by a popular Russian blogger, Vaganych.
After the discussion, we realized what our target audience looks like — sound designers, music makers — people who deal with digital music. It turned out that they have serious difficulties with recording guitar and other string parts using MIDI keyboards. It’s really complicated and takes so much time that sometimes they have to give up using string instruments, and that limits their art. They were super enthusiastic about our device and said it’s going to be really popular.
We have rivals in this market, so we’ve bought their products for review.
Artiphon – a touch-sensitive pad shaped like a guitar but positioned more like a MIDI-controller.
It’s an interesting but expensive product. In general, it works well, and you can play different instruments using it. It has built-in speakers, but it’s better not to use them. It can be connected only via USB.
Analyzing our rivals made us more optimistic. Neither of these devices allows people to play fast guitar parts or have a training backlight.
Based on the experiments of the old prototype, rivals’ products, and my own preferences, I decided to broaden the functionality of the device and add several requirements:
The body got a lot of changes, especially in the string assembly on the soundboard and the folding mechanism. The sensors on the fingerboard are now covered with an opaque diffuser, which lights up over the entire surface.
The main challenge was making the device so that it could be used as a real guitar. I’ve worked on the distance between the frets, strings, soundboard geometry, and weight distribution. These are only body renders for now, but we are already producing the prototypes.
I had to divide electronics into four motherboards:
Addressable RGB LEDs are connected in sequence to one of the STM pins. I had quite a job with double buffering and data output via DMA 100 times in a second, but now it works really fast, and you can launch colorful visual effects on the fingerboard.
That is where the touch-detection and detection of their deviation take place. It solves the problem of accidentally touching another string while playing and gives the opportunity to damp strings like on a real guitar.
The motherboard with USB type-C and Jack 3.5mm ports and three indicator LEDs
After posting the previous article, I got a message from a mobile app developer, who suggested help with the iOS app development.
We’ve made a protocol for communicating between the guitar and the app and divided it into several interfaces:
The app is divided into several screens which correspond to different work modes:
Free playing
This mode lets the user choose one of the instruments (an acoustic guitar, an electric guitar, a piano, a ukulele, drums, etc.) and play just the way they want to. There is an opportunity to upload your own instruments in the form of sound fonts as “.sf2” files.
Tablature playing
Here you need to choose a tune out of the tablature list and run the interactive playback. The guitar uses the LEDs to light up the chord you need, and the app waits for the user to play it; only then will it light up the next chord. While doing this, it evaluates the accuracy and the speed of play.
Training
We don’t even have a prototype of this mode yet, but it is supposed to be interactive learning of musical notation and guitar basics through play using the LEDs on the device.
There are also other interesting modes which I’m going to talk about in the next article. We still have a lot of work to do.
At the moment, you can play it three different ways:
By the way, you can also use all three variants of playing simultaneously, which may be helpful.
Once I complete body manufacturing and testing of a new prototype, I’ll write the next article to talk more about the technical details. If you want to take part in content making, share your ideas or help with marketing — please, write to me. We would also be happy to get help with body manufacturing and app development.
If you want to receive news about our project or place a pre-order — leave your e-mail on the Sensy site and subscribe to our social media. Please, help us to promote our startup, this will significantly speed up the launch of the campaign and allow us to add more functionality.
Thanks for your attention! I’ll excited to read what you think about all this in the comments.
https://www.youtube.com/watch?v=3eGYQ3LV-Js&ab_channel=SensyGuitar