Too Long; Didn't Read
This is the first in a series of tutorials on working with libp2p’s javascript implementation, js-libp2P. The current internet, as we see it today is quite fragile and has several design problems. Most of these problems stem from the location-addressing problem of the current internet. We are going to cover a number of posts, which dives into practical, or even wild applications of peer-to-peer systems using LibpP2p. We will build, and also break a lot of stuff.