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8 Signs That You Should Kill Your Game Within The First Week Of Launchby@paley
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8 Signs That You Should Kill Your Game Within The First Week Of Launch

by Alex Paley6mOctober 18th, 2018
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<span>If</span> you’re a studio head leading the production of a new game, here’s something to keep in mind: most games that are big successes take off right out the gate. Most unsuccessful games, on the other hand, waste no time falling flat on their faces. Yes, there are exceptions — I see you Fortnite — but in the large majority of cases, this is just the way it is.

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Alex Paley

Alex Paley

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