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Why is Gaming Shifting to LiveOps, the Metaverse and Who Does Not Need Itby@antonfiniukov
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Why is Gaming Shifting to LiveOps, the Metaverse and Who Does Not Need It

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Games as a service (GaaS) are shifting towards the Metaverse. Fortnite has created global in-game events, content for them and collaborations. CS:GO practically doesn’t change with years and even CS makes new modes and content. CS is still super popular steps towards events, but CS is strongly tied to sport and personal skill. LiveOps is necessary for maintaining the project life when players have already mastered the core and meta, then they need events to refresh the experience, not to turn the game into a routine.

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