Todd Howard
@toddhowardTodd Howard began his videogame career at Bethesda...
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Todd Howard
Todd Howard began his videogame career at Bethesda Softworks in 1994. His first game development credit for Bethesda was in 1995 with The Terminator: Future Shock. His first foray into the Elder Scrolls series was as a designer for The Elder Scrolls: Chapter II - Daggerfall (1996), and then as project leader and designer of The Elder Scrolls Adventures: Redguard (1998). Howard first began pushing world creation and player modding in 2002's breakthrough hit The Elder Scrolls III: Morrowind as the project leader and designer. Following Morrowind, Howard continued to work on several critically acclaimed sequels for The Elder Scrolls series, including The Elder Scrolls IV: Oblivion (2006), receiving many Game of the Year awards. He recently served as Game Director of The Elder Scrolls V: Skyrim, one of the most critically acclaimed and best-selling games of all time. Released in 2011, Skyrim won over 250 Game of the Year awards. It mesmerized critics and gamers alike with its masterful wea