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TotalCloud BuildBot: A Cost-Efficient & Rapid Unity Build Pipeline Open Source Tool (Part 1)by@Totalcloudio
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TotalCloud BuildBot: A Cost-Efficient & Rapid Unity Build Pipeline Open Source Tool (Part 1)

by Totalcloud.io5mMarch 15th, 2018
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Generating Unity builds continuously, for game development, using personal computers is no fun-game. Manually generating them is much more vexing because each build takes a lot of time to configure and compile. Moreover, these builds are slow on personal computers due to high memory utilization and are prone to frequent human errors.

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