Research | Build | Release | Repeat
In part 1 of this series, we used EbSynth and an Image Style Transfer model to paint a keyframe and apply it to an entire video. In part 2, the goal is to simplify the workflow and improve the overall quality of the output.
To do this, I have substituted the second step that uses the Image Style Transfer model for an app that provides a cartoon style filter. All the other steps in the process remain the same as part 1.
There are a number of different applications available that can apply filters to a keyframe. For this example, I selected Insta Toon for iOS as this has a great selection of cartoon-style filters and colour tones including cell shading filters. There is a free version that gives you a handful of filters and the paid version unlocks everything.
You can find Insta Toon here:
To give you an idea of what is possible with a single click, I painted the same keyframe in three different styles:
As you can see, the options and styles available are much broader than available in part 1. Plus it's so much easier to do: one-click filter, zero processing time, and fine-tuning of the colours.
As you can see from the output, the quality from the first two example keyframes are great. The third example is not as good and would benefit from painting additional keyframes in the same sequence with the same filter.
Let me know your thoughts or if you have any improvements for this workflow.
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