The Metaverse is not a video game and it doesn’t need to be gamified either. 99% of “metaverse” examples we have today are simply online games or MMO/RPGs. Over 3.2 billion traditional gamers are already in an ‘enclosed metaverse’ that do not own their in-game assets. Animoca Brands is leading its own metaverse standards initiative called OMA3 — Open Metaverse for Web3 — OMA 3.
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Theo Priestley
@tprstly
Futurist, keynote speaker, author of "The Future Starts Now".