ROMUT: Why Less Is More When It Comes To Indie Gamesby@pkassotis
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ROMUT: Why Less Is More When It Comes To Indie Games

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Making games is hard, especially AAA ones. It takes entire teams of experienced professionals to make them, ranging from software engineers to level designers, and even then studios are working on them for years before releasing them. This is why I love experiencing indie games on platforms like Itch.io because I get to see what people are truly capable of on their own. I’ve played many games that try to be too many things at once and they always fail. My favorite ones are those that take a simple concept and play around with it.
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by Pantelis Kassotis @pkassotis.Software engineer, video game developer and full-time internaut.
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