Inspired by “A convenient untruth” by Glennan Carnie.
When declaring a multi array (multi-dimensional array) in C/++, we end up with is a contiguous chunk of memory. This memory block spans over the size of the product of all the dimensions.
For a 2x3 array arr[2][3]
,we get a memory block of 6 units. I say units instead of the actual size (in bytes) because the size will be different depending on the data type of the array and the machine architecture.
When we query the array (i.e. access elements), we are performing pointer arithmetic to extract the value from a single 6 unit memory block.
int arr[2][3] = {11,22,33,44,55,66};cout << arr[1][1]; // 55
int *ptr = &arr[0][0];cout << *(ptr + 1*3 + 1*1); // 55
data 11 22 33 44 55 66address 100 104 108 112 116 120↑ ↑ptr ptr+4
This made me wonder — can I travel backwards?
Now here’s the fun part. In the 2x3 integer array given above, how can we query the number 33
? The obvious answer would be arr[0][2]
. And that’s correct.
In pointers, it becomes *(ptr + 0*3 + 2*1)
which is just *(ptr + 2)
. So the next question is: in how many ways can we make x * 3 + y * 1
equal to 2
? In other words, for what values of x
, y
will the equality 3x + y == 2
hold?
Here’s a sample of solutions:
x 0 1 2 -1 -2 ...y 1 -1 -4 5 8 ...
And we can use any of these (x, y)
pairs to query the number 33
:
int arr[2][3] = {11,22,33,44,55,66};
cout << arr[0][2]; // 33cout << arr[1][-1]; // 33cout << arr[2][-4]; // 33cout << arr[-1][5]; // 33cout << arr[-2][8]; // 33
data 11 22 33 44 55 66address 100 104 108 112 116 120↑ ↑ptr ptr+2
This behavior is true for all multi arrays of n
dimensions. The only problem is that it becomes rather cumbersome to visualize this principle in 3D and above arrays. Fortunately, I made a tiny utility that does the job for you :)
This tool helps create a multi array up to 5D array and each “level” can hold up to 4 “cells”. After generating an array, you can run a query on it and the tool will highlight the memory cells used to arrive at the output value.
Note: What I mean by the words “levels” and “cells” is explained later on.
To explain things better, I will use the following memory map of a 2x3x2 array. Have a look at it and convince yourself of the following equality arr[0][2][0] == arr[0][0][4] == arr[1][0][-2]
_____________________________________________________________| | L0 | 0 | 1 || |----|-----------------------------------------------|| Memory | L1 | 0 | 1 | 2 | 0 | 1 | 2 || Levels |----|-----------------------------------------------|| | L2 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 1 ||=|===================================|| Data Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10| 11| 12|‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
Also, I am using functions PROD()
and SUM()
that give the product and sum of an array range.
prod(i, [a..b], arr) = arr_a * arr_(a+1) * ... * arr_(b-1)prod(arr) = arr_0 * arr_1 * ... * arr_(n-1)
sum(i, [a..b], arr) = arr_a + arr_(a+1) + ... + arr_(b-1)sum(arr) = arr_0 + arr_1 + ... + arr_(n-1)
where n = size of array
Both these terms are made up. These are just notations I use to refer to a specific memory location.
A Memory Cell is just a memory location that can be pointed to by a pointer or array index. When we access element arr[0][2][1]
, we end up with the data value 6
.
But what does [0][2][1]
represent? I answer this by saying that they are pointers to “memory cells”. One way to read it is:
* access 0th cell in the block* access 2nd cell in the 0th cell* access 1st cell in the 2nd cell* retrieve the value
A Memory Level is a collection of memory cells that reside in the same memory dimension.
The first observations are the more obvious ones:
**N** = 3
**D** = [2, 3, 2]
If we access arr[1][2][1]
then Query will be: **Q** = [1, 2, 1]
Standing at the ith
memory level, if I move by 1 cell, the size of jump in the data level is the Cell Stride for that memory level.
Cell strides at levels are:
This gives us the relation that for the ith
memory level, the stride length is product of all dimension sizes above that level.
S_i = 1 * prod(j, [i+1..N], D)orS_i = S_(i+1) * D_(i+1)
When we run a query, we match a memory cell at each level. This forms a chain of jumps across the levels, ending in the data level and results in a data value.
This gives us the relation that for the ith
memory level, the matching cell is:
M_i = (1 / S_i) * sum(j, [1..N], S_j * Q_j)or simplyM_i = (1 / S_i) * sum(S_j * Q_j)
Unfortunately, my journey to this relation is pretty unwieldy to explain. So I’ll just skip it.
It is this value — the query match — that I use to highlight the memory cells and the final data value that result from the query.
Cell Count: The number of cells in the ith
memory level**C_i** = prod(j, [0..i], D) = C_(i-1) * D_i
Data Count: The total number of data values stored**n** = prod(i, [0..N], D) = prod(D)
By comparing relations C_i
, S_i
and n
, get the relation n = C_i * S_i
because:
n = prod(i, [0..N], D)
C_i = prod(j, [0..i], D)
S_i = prod(j, [i+1..N], D)
C/++ allows negative indexes in multi arrays since it is just a contiguous chunk of memory and index lookups is just pointer arithmetic on it.There. That’s a thing you now know.
You can find the code here or on codepen.
Also, if you’re wondering whether it would be possible in some other language, that answer is “it depends”. Languages that implement multi arrays as true multi arrays — arrays of arrays — cannot have negative indexes. Languages that implement multi arrays like C/++ does might support it.
Say we have an integer array arr[3]
and we access the element arr[1]
, what do we get? Well, we get the 2nd value. That’s not interesting.
What is interesting is how the compiler works this out by re-writing the query as *(arr + 1)
. This is simple pointer addition. And since addition is commutative, we can do …
arr[1] -> *(arr + 1)*(arr + 1) -> *(1 + arr)*(1 + arr) -> 1[arr]
… and conclude that arr[i]
is the same as i[arr]
. This bit is also true for multi arrays.
int main () {int arr[2][3] = {11,22,33,44,55,66};
cout<<arr[0][2]; // goodcout<<2[0[arr]]; // badcout<<2[arr[0]]; // also badcout<<0[arr][2]; // ???}
There’s a whole lot more where that came from. Checkout the article“A convenient untruth” by Glennan Carnie.