Too Long; Didn't Read
Consumers love gaming apps. Just last year, research showed that <a href="http://www.vertoanalytics.com/verto-app-report/" target="_blank">more than half</a> of all smart-phone owners played mobile games for a total of 1.15 billion hours. Gaming apps are one of the most popular category of mobile applications worldwide, and they are often the most profitable ones as well.<br> <br> But developing a successful mobile gaming app isn’t easy. On average, it takes <a href="https://resources.kinvey.com/docs/State+of+Enterprise+Mobility+Survey+2014+-+Kinvey.pdf" target="_blank">eight months and $270,000</a> to develop a native app — and these numbers can be even higher for mobile games. Many developers also have to spend thousands of dollars on each wave of app updates they release, due to difficulties associated with device/OS fragmentation.<br> <br> On top of that, it’s very hard for new developers to gain visibility in the mobile gaming market against the other <a href="http://www.pocketgamer.biz/metrics/app-store/app-count/" target="_blank">hundreds of thousands</a> of games currently available. This is largely because mobile app stores do not currently have an effective way to organize, promote, or suggest applications to users. The slowing consumer interest in mobile apps is especially felt in the gaming market — as gaming app usage is <a href="http://flurrymobile.tumblr.com/post/155761509355/on-their-tenth-anniversary-mobile-apps-start" target="_blank">starting to drop</a>.<br> <br> However, the innovation of cloud-based browsers and the development of web-apps together offer new opportunities and possibilities for mobile game developers to make and share high-quality games.