From Marketing 201 for Engineers: Messaging and Positioning…
Product Marketing is a wide set of disciplines. Roughly speaking, it’s a mid-funnel activity — though depending on the company, it reaches all the way to the top (running campaigns and leading demand gen activities) and all the way to the bottom (acting as sales engineering) of the funnel. Sometimes it takes over many activities that are typically considered brand, communications, and even product management.
But you can put all of those things into three broad categories:
In this post, we’ll focus on the second.
Programming notes: this post is n in a series of indeterminate length on GTM topics mainly for startup people, mainly leadership, mainly coming from non-GTM backgrounds. There’s a list at the end.
To get attention!
A Launch is a public declaration that you are open for business, that a product has shipped. It should create an inflection point for which you build anticipation and after which you capitalize on the attention created to acquire customers.
In the ye olden days, before SaaS or Cloud or continuous anything, the normal pattern for getting your product to market looked something like this:
The goals are still the same — get attention, fill a funnel — but nothing else is.
There are so many ways to get attention and so many models for how a business acquires customers (or just users) now that don’t involve a single point-in-time-launch-event now that oftentimes people don’t even bother.
Examples!
As you can see, there’s always some mechanism of getting attention. And there is always some filling of some kind of funnel, even if the end goal of that funnel is not to sell anything but just to get usage (“growth”).
The rest of this post assumes you are going to do a Launch of some kind.
There are proven ways to do every variation of this that you can imagine. You have to decide what’s best for your company, your product, your market, your users/customers, your influencers.
The following are all different things:
The earlier the company, the less process there will be and the less likely anyone will be to have the language in their brains to talk about theses things. Everything will be blended together.
Release to Sales isn’t a term you’ll see in most go to market planning. I’ve found it incredibly useful to be realistic and explicit about sales behavior with regards to product development and marketing timelines, so it can be managed.
Example!
If RTS happens at RTM, Sales can get a monetary incentive to land a net new logo that will provide a public quote. But that also means that Sales has to be armed with the pitch, materials, and anything else needed to actually sell the thing, which drives the timeline for creating all of those things earlier.
Tradeoffs everywhere.
Introduce the language in the beginning and put it on your calendars, Trello board, Asana tasks, etc. Even if multiple milestones happen at the same time, list them all out and talk about them.
Have explicit conversations about what these things mean. When the inevitable lines are drawn and processes created, no one should be surprised.
You need to be able to discuss the tradeoffs between marketing goals and the time or materials needed to achieve those goals.
Example!
“For feature X, we’re going to RTM at Eng Complete and Launch two weeks later by which time UI should be done. But docs might take another two weeks after Launch.”
Example!
If you want the tech press to write about the product but marketing gets the details after it’s been made GA and put up on the website, the chances of getting written about have decreased dramatically.
Which is totally fine! As long as expectations are in line with this particular reality.
In the best case, long before the product work is anywhere near done, Product has briefed Marketing and Sales about what is being built, why, for who, etc.
And Product Marketing starts working out:
You need some kind of method for categorizing how much work is going to go into marketing something.
Is this the public debut of the company and it’s first product? Go all out!
Is this a minor feature that’s going to be three clicks deep? Maybe write a blog post and put a blurb into your newsletter.
Here’s one possible framework:
Once a relative timeline of some kind is roughed in, set breakpoints for major decisions that will impact the timeline or whether to proceed.
Some useful breakpoints:
Example!
If you decide to launch during a conference and the kind of sponsorship you buy (small booth in the back or 20 ft x 20 ft front and center?) is dependent on the launch actually happening, the drop dead date for making a go / no-go decision on the launch is the same as that for making a sponsorship decision, which could be as much as 6–12 months in advance.
Launch day and time are typically scheduled to maximize reach and ability to get the attention of your target audience. Friday afternoon of a holiday weekend in your primary buying geography is a bad idea. But so might be the first day of a busy conference when everyone else will be announcing something.
Content is typically pushed live long enough before embargoes lift and press releases hit wire services or when youexpect articles to come out (which is something you better make a point to know) such that when people reading those things click links, they’ll find the right content.
Pre-schedule and automate as much as possible so you don’t have manually push buttons.
Ask everyone to promote, upvote, fav, retweet, whatever…. but not all at once. Have it go on throughout the day and for the week following. Provide them with phrases, one liners, images, gifs, etc, to use.
If there are going to be post-Launch activities, make sure your timeline keeps going and everything gets scheduled and done as planned.
Common post-Launch activities:
See if you achieved what you intended to.
Post-mortem, figure out what went well and didn’t and what you need to change next time.
Launching anything is a company-wide effort at startups. Involve everyone from the beginning. Communicate to everyone. Post-mortem with everyone.