Stop Forcing Me to Explore Your World

Written by josephocasio | Published 2021/08/10
Tech Story Tags: gaming-metaverse | the-sandbox-game | games | open-world | video-games | game-development | video-game-development | blogging-fellowship

TLDR Immortals: Fenix Rising suffers from the same problem that open-world games have been dealing with for the last few years, the need to force you to explore the world rather than encourage you to. Far too often, I feel like many Open-World adventures are far more linear than they want to be. Far Cry 5 cut a lot of the fat and busy work down by removing crafting and not forcing players to climb towers, something the game even openly joked about. It's something that I was hoping to see in more games going forward.via the TL;DR App

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Written by josephocasio | A freelancer that's trying to make it to the big times.
Published by HackerNoon on 2021/08/10