Jetpack City: A VR game jam project

Written by rhysp | Published 2017/03/23
Tech Story Tags: game-development | games | game-design | google-cardboard | virtual-reality

TLDR<strong>Jetpack City</strong> (free on the <a href="https://play.google.com/store/apps/details?id=com.OldFort.JetpackCity" target="_blank">Google Play Store</a>) has been submitted to the <a href="https://itch.io/jam/global-archiact-jam/rate/121225" target="_blank">Global Archiact Jam 2017</a>! I hope you have enjoyed reading about the game’s progress as much as I enjoyed documenting it.via the TL;DR App

Jetpack City (free on the Google Play Store) has been submitted to the Global Archiact Jam 2017! I hope you have enjoyed reading about the game’s progress as much as I enjoyed documenting it.

You can find all the articles of the development process below in handy chronological order.

One month, one game_Building a game theme_medium.com

Beyond the theme_Designing a core game loop_medium.com

From prototype to foundation_Refining prototype code_medium.com

Creating a basic GUI_User feedback for a VR game_medium.com

Game onboarding_Success and failure in player training_artplusmarketing.com

Level generation_Breaking down a level’s quantifiers_artplusmarketing.com

Submission day_Need context? Jetpack City’s dynamic construction in the previous article, “Level generation”_medium.com


Written by rhysp | VR Developer
Published by HackerNoon on 2017/03/23