paint-brush
Iintsomi zityhila umdlalo we-AI: Ivumela abasebenzisi ukuba bakhe kwaye badlale nawuphi na umdlalonge@gamingwire
538 ukufunda
538 ukufunda

Iintsomi zityhila umdlalo we-AI: Ivumela abasebenzisi ukuba bakhe kwaye badlale nawuphi na umdlalo

nge Gaming Wire3m2024/10/16
Read on Terminal Reader

Inde kakhulu; Ukufunda

Iintsomi liqonga lemidlalo lesizukulwana esilandelayo elinamabhongo, eliqhutywa yi-AI. Iintsomi zivula i-AI evelisa abantu abaninzi ngaphakathi kwishishini lemidlalo kunye ne-w yayo enkulu
featured image - Iintsomi zityhila umdlalo we-AI: Ivumela abasebenzisi ukuba bakhe kwaye badlale nawuphi na umdlalo
Gaming Wire HackerNoon profile picture
0-item

PALO ALTO, California, Okthobha 16th, 2024/GamingWire/--Tales -iprojekthi yokudlala ye-AI ethandwayo ekhokelwa liqela le-PhD yaseStanford kunye nabaphuhlisi beMidlalo-namhlanje ibhengeze imveliso yayo yokuqala: iModeli yeHlabathi enkulu (LWM) enokuvelisa. umhlaba wonke wedijithali usebenzisa imiyalezo elula ukuya kumdlalo.


Iintsomi zijonge ukuguqula ngokupheleleyo ihlabathi lemidlalo ngokuvumela abasebenzisi ukuba benze imidlalo esebenza ngokupheleleyo ngaphandle kwesidingo salo naluphi na uphuhliso okanye amava oyilo lomdlalo. Injongo kukuxhobisa abadlali ukuba ukubhukuqa isiseko semidlalo .

https://www.youtube.com/embed/_CUoVGW8VCw

Ividiyo: https://www.youtube.com/watch?v=_CUoVGW8VCw


Ukukhuphisana nezitudiyo eziphambili zehlabathi, iiTales zivumela abadlali ukuba ' buyisela lo mbono ebomini ' ngokudala ukwenziwa komsebenzisi, ukusebenzisana, kunye namava antywilayo. Ngokufumana idatha yabantu abaninzi, izixhobo, kunye neziseko zophuhliso, iiTales ziphuhlisa iSia, mhlawumbi eyona modeli ibalaseleyo ye-AI ukuza kuthi ga ngoku.

Ukwakha Imidlalo kwiSekhondi kunye ne-Prompt Text

Ngokufana nendlela ii-chatbots ezifana ne-ChatGPT kunye noClaude ezixhaswa ngayo iiModeli zoLwimi oMkhulu (LLMs), okhethekileyo ekuqhubeni nasekuveliseni iziphumo ezisekelwe kwisicatshulwa, iiTales zakha iModeli yayo yeHlabathi enkulu eyenzelwe ukudala umdlalo wevidiyo. Le LWM iyakwazi ukuqonda kwaye ivelise onke amacandelo omdlalo wevidiyo- ukusuka kwiindawo, i-physics, imodeli ye-3D, kunye ne-gameplay footage ukuya kwi-NPC (umlingisi ongeyena umdlali) ukuziphatha-kunye nemethadatha eneenkcukacha.


Ngelixa i-LLM ifunda iipatheni zolwimi ngoqeqesho kwinani elikhulu lombhalo, i-LWM iqeqesha kwidatha yokudlala, umxholo wevidiyo, i-asethi ye-3D, i-metadata echazayo, kunye nengxelo ekuhambeni kwexesha. Oku kwenza i-LWM iqonde indlela imidlalo eyakhiwe ngayo, iphucula isakhono sayo sokudala izinto ezintsonkothileyo zomdlalo kunye noomatshini.


Iintsomi zinokuvelisa imidlalo esebenza ngokupheleleyo ngokusetyenziswa kweenjini ze-3D, i-algorithms yokuqiqa yendawo, kunye neenkqubo zokuziphatha ze-NPC. Ngomyalezo olula nje olula othi, "yenza umntu wokuqala odubula esithubeni" i-LWM inokuvelisa umdlalo oceliweyo, onokwenziwa ngokwezifiso kwaye udlale ngokukhawuleza. Imodeli isebenza njengesixhobo sokwenza imidlalo ngokwenkqubo ngexesha lokwenyani kwaye iphawula uguquko olukhulu kwiminikelo ekhoyo ye-AI.


Iziphumo zamabali zidlulela ngaphaya kwemidlalo, kunye namathuba ehlabathi lokwenyani lokwenyani, amava asebenzisanayo, kunye nezixhobo zemfundo ezintywilayo, nto leyo eyenza ukuba oku kube sisindululo sexabiso elahlukileyo kubatyali-mali kwixesha elizayo.


"Amabali ngokwenene aziva ngathi yinto ephuma kwifilimu ye-sci-fi, kwaye asinakulinda ukuyenza ibe yinyani," utshilo uJason Krupat, iNtloko yeMveliso. amandla okudala ezandleni zabadlali bangaba sisiqalo sexesha elitsha lokuzonwabisa elidlulela ngaphaya kwemidlalo. Ukunqongophala kwezixhobo akufuneki kuphazamise indlela yokudala, kwaye ukuxhobisa abadali ngale ndlela kuthetha lukhulu kuthi. "

Ifunda njani iTales?

Kwenye yezona projekthi zinebhongo kakhulu kwimbali, iiTales zisebenzisa idatha, ugcino, kunye namandla okubalekayo ukuqeqesha iModeli yayo yeHlabathi eNkulu. Ukuqinisekisa ukuba uluntu luyabandakanyeka kwaye luyakhuthazwa ukwakha oku kunye, iTales isungula inkqubo yenkuthazo esekwe kwimivuzo.

Abasebenzisi banokungenisa nantoni na ukusuka kumdlalo wevidiyo, i-asethi yomdlalo, kunye neenkcazo ezibanzi zokusingqongileyo ukwenza i-dataset ecacileyo ngokupheleleyo, elandelwayo kwaye ibhalwe ukuze kuqinisekiswe ukuvela kunye nokugcina ubumfihlo.


"Iinkqubo zexesha elizayo ziya zisanda iimfuno ezingqongqo kwiziseko ezingundoqo kunye nedatha, ibeka imingeni ekhethekileyo ekudalweni kweprojekthi efana neeTales-kwaye oku kufuna izisombululo ezizodwa," utshilo uViktor Uzunov, iNtloko yoLuntu. "Yiyo loo nto siye isigqibo sokuqalisa amandla ento enokuba lolona luntu lukhula ngokukhawuleza kubuchwephesha. Kutheni singenako ukuthatha abona bakhuphisana bakhulu kweli shishini ngokusebenza kunye nabadlali bemidlalo?”


Iintsomi ziya kuba zilungele ukufikelela kwangethuba ngoNovemba. Ngolwazi oluthe vetshe, nceda undwendwele https://tales.world/ .

Malunga neeTales

Iintsomi liqonga lemidlalo lesizukulwana esilandelayo elinamabhongo, eliqhutywa yi-AI. Iintsomi zinguvulindlela ovelisa i-AI kwishishini lemidlalo kunye nemodeli enkulu yehlabathi. Ngokuxhobisa inani elikhulu ledatha kunye namandla okubala, iqela elibandakanya iiPhD zaseStanford kunye nabaPhuhlisi beMidlalo abasekwe ePalo Alto, bakha eyona modeli inamandla ye-AI emhlabeni, idemokhrasi yokwenziwa komdlalo kunye nokuxhobisa abadali ukuba baphile umbono wabo ngo-zero. ingxabano. Ukulandela kwimidiya yoluntu: X , ITelegram , Iyantlukwano , TikTok , Twitch , Phakathi , YouTube

Qhagamshelana

INtloko yoLuntu

UViktor Uzunov

Iintsomi

[email protected]

Eli bali lisasazwe njengokhupho nguGamingwire phantsi kweNkqubo yokuBloga yeShishini likaHackerNoon. Funda ngakumbi malunga nenkqubo Apha .


L O A D I N G
. . . comments & more!

About Author

Gaming Wire HackerNoon profile picture
Gaming Wire@gamingwire
Broadcast your news to industry-leading gaming media outlets with guaranteed and immediate exposure.

ZIJONGE IIMPAWU

ELI NQAKU LINIKEZELWE KU...