JavaScript typed arrays are array-like objects that provide a mechanism for reading and writing raw binary data in memory buffers. As you may already know,
objects grow and shrink dynamically and can have any JavaScript value. JavaScript engines perform optimizations so that these arrays are fast.Array
However, as web applications become more and more powerful, adding
features such as audio and video manipulation, access to raw data using
WebSockets, and so forth, it has become clear that there are times when
it would be helpful for JavaScript code to be able to quickly and easily manipulate raw binary data. This is where typed arrays come in. Each entry in a JavaScript typed array is a raw binary value in one of a number of supported formats, from 8-bit integers to 64-bit floating-point numbers.
However, typed arrays are not to be confused with normal arrays, as calling
on a typed array returns Array.isArray()
false
. Moreover, not all methods available for normal arrays are supported by typed arrays (e.g. push and pop).To achieve maximum flexibility and efficiency, JavaScript typed arrays split the implementation into buffers and views. A buffer (implemented by the
object) is an object representing a chunk of data; it has no format to speak of and offers no mechanism for accessing its contents. In order to access the memory contained in a buffer, you need to use a view. A view provides a context — that is, a data type, starting offset, and the ArrayBuffer
number of elements — that turns the data into a typed array.
ArrayBuffer
The
is a data type that is used to represent a generic, fixed-length binary data buffer. You can't directly manipulate the contents of an ArrayBuffer
ArrayBuffer
; instead, you create a typed array view or a DataView
which represents the buffer in a specific format, and use that to read and write the contents of the buffer.Typed array views
Typed array views have self-descriptive names and provide views for all the usual numeric types like
Int8
, Uint32
, Float64
and so forth. There is one special typed array view, the Uint8ClampedArray
. It clamps the values between 0 and 255. This is useful for Canvas data processing, for example.
-128
to 127
byte
int8_t
0
to 255
octet
uint8_t
0
to 255
octet
uint8_t
-32768
to 32767
short
int16_t
0
to 65535
unsigned short
uint16_t
-2147483648
to 2147483647
long
int32_t
0
to 4294967295
unsigned long
uint32_t
1.123456
)1.2×10^-38
to 3.4×10^38
unrestricted float
float
1.123...15
)5.0×10^-324
to 1.8×10^308
unrestricted double
double
-2^63
to 2^63-1
bigint
int64_t (signed long long)
BigUint64Array
0
to 2^64-1
bigint
uint64_t (unsigned long long)
DataView
The
is a low-level interface that provides a getter/setter API to read and write arbitrary data to the buffer. This is useful when dealing with DataView
different types of data, for example. Typed array views are in the native byte-order (see Endianness) of your platform. With a
DataView
you are able to control the byte-order. It is big-endian by default and can be set to little-endian in the getter/setter methods.These are some examples of APIs that make use of typed arrays; there are others, and more are being added all the time.
FileReader.prototype.readAsArrayBuffer()
The
FileReader.prototype.readAsArrayBuffer()
method starts reading the contents of the specified Blob
or File
.XMLHttpRequest.prototype.send()
XMLHttpRequest
instances' send()
method now supports typed arrays and ArrayBuffer
objects as argument.
Is a
representing a one-dimensional array containing the data in the RGBA order, with integer values between Uint8ClampedArray
0
and 255
inclusive.Using views with buffers
First of all, we will need to create a buffer, here with a fixed length of 16-bytes:
let buffer = new ArrayBuffer(16);
At this point, we have a chunk of memory whose bytes are all pre-initialized to 0. There's not a lot we can do with it, though. We can confirm that it is indeed 16 bytes long, and that's about it:
if (buffer.byteLength === 16) {
console.log("Yes, it's 16 bytes.");
} else {
console.log("Oh no, it's the wrong size!");
}
Before we can really work with this buffer, we need to create a view.
Let's create a view that treats the data in the buffer as an array of
32-bit signed integers:
let int32View = new Int32Array(buffer);
Now we can access the fields in the array just like a normal array:
for (let i = 0; i < int32View.length; i++) {
int32View[i] = i * 2;
}
This fills out the 4 entries in the array (4 entries at 4 bytes each makes 16 total bytes) with the values
0
, 2
, 4
, and 6
.Multiple views on the same data
Things start to get really interesting when you consider that you can create multiple views onto the same data. For example, given the code above, we can continue like this:
let int16View = new Int16Array(buffer);
for (let i = 0; i < int16View.length; i++) {
console.log('Entry ' + i + ': ' + int16View[i]);
}
Here we create a 16-bit integer view that shares the same buffer as the existing 32-bit view and we output all the values in the buffer as 16-bit integers. Now we get the output
0
, 0
, 2
, 0
, 4
, 0
, 6
, 0
.You can go a step farther, though. Consider this:
int16View[0] = 32;
console.log('Entry 0 in the 32-bit array is now ' + int32View[0]);
The output from this is
"Entry 0 in the 32-bit array is now 32"
.In other words, the two arrays are indeed simply viewed on the same data buffer, treating it as different formats. You can do this with any view types.
Working with complex data structures
By combining a single buffer with multiple views of different types, starting at different offsets into the buffer, you can interact with data objects containing multiple data types. This lets you, for example, interact with complex data structures from WebGL, data files, or C structures you need to use while using js-ctypes.
Consider this C structure:
struct someStruct {
unsigned long id;
char username[16];
float amountDue;
};
You can access a buffer containing data in this format like this:
let buffer = new ArrayBuffer(24);
// ... read the data into the buffer ...
let idView = new Uint32Array(buffer, 0, 1);
let usernameView = new Uint8Array(buffer, 4, 16);
let amountDueView = new Float32Array(buffer, 20, 1);
Then you can access, for example, the amount due with
amountDueView[0]
.Note: The data structure alignment in a C structure is platform-dependent. Take precautions and considerations for these padding differences.
Conversion to normal arrays
After processing a typed array, it is sometimes useful to convert it back to a normal array in order to benefit from the
prototype. This can be done using Array
, or using the following code where Array.from()
Array.from()
is unsupported.let typedArray = new Uint8Array([1, 2, 3, 4]),
normalArray = Array.prototype.slice.call(typedArray);
normalArray.length === 4;
normalArray.constructor === Array;