How to Configure Hyper-casual Game Shaders With Unity by@denisprokudin
3,682 reads

How to Configure Hyper-casual Game Shaders With Unity

tldt arrow
Read on Terminal Reader
Read this story w/o Javascript

Too Long; Didn't Read

Shaders in Unity are programs that run on a GPU (graphics processing unit) Shaders calculate the appropriate levels of light, darkness, and color during the rendering of a 3D scene. In hypercasual games, shaders are widely used to make a prototype or full game scene look good. The range of achievable effects is huge — from basic lightning shades adding to an X-ray view or cartoony outlines. The basic rules for setting up shaders will help to make the prototyping process faster.

Companies Mentioned

Mention Thumbnail
Mention Thumbnail
featured image - How to Configure Hyper-casual Game Shaders With Unity
Denis Prokudin HackerNoon profile picture

@denisprokudin

Denis Prokudin

Games Producer at Ducky. Has been immersed in game development for more than 10 years.


Receive Stories from @denisprokudin

react to story with heart

RELATED STORIES

L O A D I N G
. . . comments & more!