Too Long; Didn't Read
<strong>Nir’s Note: </strong><em>Jane McGonigal is a game designer at The Institute for the Future and bestselling author of </em><a href="https://amzn.to/2neS4yn" target="_blank">Reality is Broken</a><em> and </em><a href="https://amzn.to/2mMWGs9" target="_blank">SuperBetter</a><em>. In this interview with </em><a href="http://www.maxogles.com/" target="_blank"><em>Max Ogles</em></a><em>, McGonigal discusses impact of future technologies on behavior, habits, and the way we design products.</em>