Authors:
(1) Simone Silvestri, Massachusetts Institute of Technology, Cambridge, MA, USA;
(2) Gregory Wagner, Massachusetts Institute of Technology, Cambridge, MA, USA;
(3) Christopher Hill, Massachusetts Institute of Technology, Cambridge, MA, USA;
(4) Matin Raayai Ardakani, Northeastern University, Boston, MA, USA;
(5) Johannes Blaschke, Lawrence Berkeley National Laboratory, Berkeley, CA, USA;
(6) Valentin Churavy, Massachusetts Institute of Technology, Cambridge, MA, USA;
(7) Jean-Michel Campin, Massachusetts Institute of Technology, Cambridge, MA, USA;
(8) Navid Constantinou, Australian National University, Canberra, ACT, Australia;
(9) Alan Edelman, Massachusetts Institute of Technology, Cambridge, MA, USA;
(10) John Marshall, Massachusetts Institute of Technology, Cambridge, MA, USA;
(11) Ali Ramadhan, Massachusetts Institute of Technology, Cambridge, MA, USA;
(12) Andre Souza, Massachusetts Institute of Technology, Cambridge, MA, USA;
(13) Raffaele Ferrari, Massachusetts Institute of Technology, Cambridge, MA, USA.
Table of Links
5.1 Starting from scratch with Julia
5.2 New numerical methods for finite volume fluid dynamics on the sphere
5.3 Optimization of ocean free surface dynamics for unprecedented GPU scalability
6 How performance was measured
7 Performance Results and 7.1 Scaling Results
9 Acknowledgments and References
2 Performance Attributes
This paper is available on arxiv under CC BY 4.0 DEED license.