paint-brush
Could "Play to Earn" Take Over the Gaming Industry? by@sillytuna
699 reads
699 reads

Could "Play to Earn" Take Over the Gaming Industry?

by SillytunaAugust 2nd, 2019
Read on Terminal Reader
Read this story w/o Javascript
tldt arrow

Too Long; Didn't Read

The concept of Play to Earn games has made me recoil in horror, but I now believe they’re a more important proposition than I realised. Game developers have actively worked against players monetising their play, whether that’s through gold farming, account selling, or currency trading. The arrival of blockchains are leading to a rethink towards player-lead economies by a new wave of developers, as well as a few old hands prepared to take the leap. The core way to monetise gameplay is through. non-fungible. tokens (NFTs) which the player can own, share and trade outside of the context of the original game.
featured image - Could "Play to Earn" Take Over the Gaming Industry?
Sillytuna HackerNoon profile picture
Sillytuna

Sillytuna

@sillytuna

L O A D I N G
. . . comments & more!

About Author

Sillytuna HackerNoon profile picture
Sillytuna@sillytuna

TOPICS

THIS ARTICLE WAS FEATURED IN...

Permanent on Arweave
Read on Terminal Reader
Read this story in a terminal
 Terminal
Read this story w/o Javascript
Read this story w/o Javascript
 Lite
Nftnewstoday
Thinklab
Marble-cards